@Exile
Nope, deffinately 100% not there. It just appears! I have reveled the map in the cheat menu and in scenario perameters and it is deffinately not there!!!
The only thing I can think of is that there was once a Macedonian unit there an that I deleted it and changed ownership to Barbarians using CivCity and the game somehow remembers the unit was there!?
Regarding the trick of placing units in a cit. If for example I placed a Macedonian spearmen in each of the barbarian cities in Magna Graecia, would the Macedonian player be able to move these units or would they be immobile?
Also how do you place them? I just tried to add a unit and it does not seem to have appeared in the barbarian city.
I would like to try and use this trick to force conflict between the Romans and Macedonians in southern Italy in the single player game.
@Yaroslav
This was the batch file I made:
@echo off
cls
echo.
echo AETERNA CIVITAS
echo.
echo Loading starting rules and event files for the game
echo Please choose from the options below:
echo.
echo 1. Reset and Delev
echo X. Exit without Loading
echo.
choice /c:1X Enter your selection
if errorlevel 1 goto Reset and Delev
:Reset and Delev
echo.
echo Reset and Delev
copy events1.txt events.txt
DELEVENT
goto done
:done
echo.
pause
exit
quit
Nope, deffinately 100% not there. It just appears! I have reveled the map in the cheat menu and in scenario perameters and it is deffinately not there!!!
The only thing I can think of is that there was once a Macedonian unit there an that I deleted it and changed ownership to Barbarians using CivCity and the game somehow remembers the unit was there!?
Regarding the trick of placing units in a cit. If for example I placed a Macedonian spearmen in each of the barbarian cities in Magna Graecia, would the Macedonian player be able to move these units or would they be immobile?
Also how do you place them? I just tried to add a unit and it does not seem to have appeared in the barbarian city.
I would like to try and use this trick to force conflict between the Romans and Macedonians in southern Italy in the single player game.
@Yaroslav
This was the batch file I made:
@echo off
cls
echo.
echo AETERNA CIVITAS
echo.
echo Loading starting rules and event files for the game
echo Please choose from the options below:
echo.
echo 1. Reset and Delev
echo X. Exit without Loading
echo.
choice /c:1X Enter your selection
if errorlevel 1 goto Reset and Delev
:Reset and Delev
echo.
echo Reset and Delev
copy events1.txt events.txt
DELEVENT
goto done
:done
echo.
pause
exit
quit
So did I. Fortunately, a few experiments and for /? allowed me to remember how to use for in a bat file
) I haven't thoroughly checked that hibernation capability of a unit in an enemy city. Hope this helps, McMonkey
), so I can't access my civ2
You HAVE been busy. And GAME.txt can be an excellent source to inject atmosphere. In CGW (Caesar's Gallic War) I have heavily edited the pop-ups and diplomacy text to make up for a lack of normal event pop-up atmosphere. Stuff like "We ignore your feeble threats" to "We ignore your feeble legions," and "No, not interested," to "No, Gaulish savages aren't worth protecting with an alliance."
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