Thanks, curt!
Been doing some more stuff involving cities, land, placement, et cetera. Two problems I'm having are 1)roads and 2)city population sizes. With 2013: A Union divided all I had/have to do is/was look at the US highway map for the roads, and look up the wiki on metropolitan areas for city sizes. 17th century central/eastern Europe, however, is different: I don't really have that much reliable information on populations of different cities, nor do I have good road maps of the area. Sure, I could look at a modern European road map and/or the roads in a WW2 European scenario or something, but I think a few roads have been built in central and eastern Europe since the days when hussars roamed the steppe. So, I've been looking at scenarios that take place before and after my scenario, comparing them and making guesstimates. Still, I have few roads in place, and have much work to do in that field.
I've also been looking at the city styles, and decided not to make the Polish style the "Modern" style, as the game does not consider Polish cities to be "large" in the "modern" era. Instead, I'm giving that slot to the "Western" nations, who for the time being are using the "18th century Prussian" city style for their look. Instead, Poland and Russia (Muscovy) be "ancient" civs, with Polish Baroque being one city style and Russian another (though not in the classical slot, I think, since the Polish/Lithuanian civ was originally "Greek," it takes the "classical" slot when I play that civ even when I assign it a different city style slot in the Rules file.)
Been thinking about some wonders, and where they should go. I've wondered about making the Eiffel Tower the "Sobieski's victory wonder," while it probably gives the best reflection of history (as the victory at Vienna did increase Poland's international reputation but, some have argued, did little else for the country), though since said Tower is said to not have much effect in the game, that might not be a good enough incentive for the player to save Vienna from the Turks. From a gameplay perspective, Adam Smith's wonder might be a better Wonder, as the opportunity to have the cost of a number of improvements paid off might be good for a cash-strapped Polish player. (Poland's treasury was, I have read, meager throughout this time.) There's also a sliver of historical plausibility in this, as the Turkish camp at Vienna was known for its spoils. On another note, I'm thinking of giving Kamnenienic (sp) the Great Wall, emphasizing the importance of said outpost in the Polish/Turkish border situation.
Also been wondering about the Crimean Tartars; while I have decided to make them part of the Ottoman empire/civilization, they do seem to have raided Poland a lot, and I'm not sure it was only when Turkey and Poland were at war. In that case, perhaps the best answer would be to have Tartars be both among Barbarians and Turks, with hex-editing to make the Ottomans allied with the barbs lest the Tartars ravage their own allies. Of course, this would mean that the Turks would be immune from renegade Cossack raids, but with the Tartars at their side, maybe the Turks didn't historically have to fear such raiders. (I don't know.)
Anyway, if anyone's got any info about central and eastern Europe in the mid-late 17th century that might help, please let me know. I know some websites (Polish Renaissance Warfare, that Polish Horse Artillery reenactment group, and some others) that have proven useful, but I still have much to do.
And, at the end of this long, long post (most of which was composed offline), here's some eye-candy: my latest attempt at a Crimean Tartar. This one was shamelessly based on fairline's Pacerni unit, with elements from several other fairline units (the 30YW English dragoon and several Mongol units from the ToT adaptation of Harlan's Mongol scenario) thrown into the mix.
Been doing some more stuff involving cities, land, placement, et cetera. Two problems I'm having are 1)roads and 2)city population sizes. With 2013: A Union divided all I had/have to do is/was look at the US highway map for the roads, and look up the wiki on metropolitan areas for city sizes. 17th century central/eastern Europe, however, is different: I don't really have that much reliable information on populations of different cities, nor do I have good road maps of the area. Sure, I could look at a modern European road map and/or the roads in a WW2 European scenario or something, but I think a few roads have been built in central and eastern Europe since the days when hussars roamed the steppe. So, I've been looking at scenarios that take place before and after my scenario, comparing them and making guesstimates. Still, I have few roads in place, and have much work to do in that field.
I've also been looking at the city styles, and decided not to make the Polish style the "Modern" style, as the game does not consider Polish cities to be "large" in the "modern" era. Instead, I'm giving that slot to the "Western" nations, who for the time being are using the "18th century Prussian" city style for their look. Instead, Poland and Russia (Muscovy) be "ancient" civs, with Polish Baroque being one city style and Russian another (though not in the classical slot, I think, since the Polish/Lithuanian civ was originally "Greek," it takes the "classical" slot when I play that civ even when I assign it a different city style slot in the Rules file.)
Been thinking about some wonders, and where they should go. I've wondered about making the Eiffel Tower the "Sobieski's victory wonder," while it probably gives the best reflection of history (as the victory at Vienna did increase Poland's international reputation but, some have argued, did little else for the country), though since said Tower is said to not have much effect in the game, that might not be a good enough incentive for the player to save Vienna from the Turks. From a gameplay perspective, Adam Smith's wonder might be a better Wonder, as the opportunity to have the cost of a number of improvements paid off might be good for a cash-strapped Polish player. (Poland's treasury was, I have read, meager throughout this time.) There's also a sliver of historical plausibility in this, as the Turkish camp at Vienna was known for its spoils. On another note, I'm thinking of giving Kamnenienic (sp) the Great Wall, emphasizing the importance of said outpost in the Polish/Turkish border situation.
Also been wondering about the Crimean Tartars; while I have decided to make them part of the Ottoman empire/civilization, they do seem to have raided Poland a lot, and I'm not sure it was only when Turkey and Poland were at war. In that case, perhaps the best answer would be to have Tartars be both among Barbarians and Turks, with hex-editing to make the Ottomans allied with the barbs lest the Tartars ravage their own allies. Of course, this would mean that the Turks would be immune from renegade Cossack raids, but with the Tartars at their side, maybe the Turks didn't historically have to fear such raiders. (I don't know.)
Anyway, if anyone's got any info about central and eastern Europe in the mid-late 17th century that might help, please let me know. I know some websites (Polish Renaissance Warfare, that Polish Horse Artillery reenactment group, and some others) that have proven useful, but I still have much to do.
And, at the end of this long, long post (most of which was composed offline), here's some eye-candy: my latest attempt at a Crimean Tartar. This one was shamelessly based on fairline's Pacerni unit, with elements from several other fairline units (the 30YW English dragoon and several Mongol units from the ToT adaptation of Harlan's Mongol scenario) thrown into the mix.
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