Originally posted by Exile
What we would expect, that ground units could NOT attack the air unit-helicopter-fortress, isn't the case. No matter where they were, ground units seem to be able to attack a "0" range air unit.
The bombardment-air units did NOT receive any kind of bonus that I could detect attacking the heli/fortresses.
I didn't test
1.) giving the fortress any other range
2.) roles. Just put the role of the fortress on "defend."
3.) slots. There might be hope here. Weird, hardwired slots are often the answer to questions like these.
What we would expect, that ground units could NOT attack the air unit-helicopter-fortress, isn't the case. No matter where they were, ground units seem to be able to attack a "0" range air unit.
The bombardment-air units did NOT receive any kind of bonus that I could detect attacking the heli/fortresses.
I didn't test
1.) giving the fortress any other range
2.) roles. Just put the role of the fortress on "defend."
3.) slots. There might be hope here. Weird, hardwired slots are often the answer to questions like these.
Then it should work. I've spend some hours of testing it, as posted already elsewhere.
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