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  • #61
    Good man Tech! I've got some boats and a sea monster.
    Attached Files

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    • #62
      Damn, this is looking very good!

      The classic CIV2 scenario, a Roman adventure!!!

      Can't wait to try it...

      PS
      Germanic cities are in construction...!

      http://sleague.apolyton.net/index.php?title=Home
      http://totalfear.blogspot.com/

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      • #63
        Thanks Curt!

        Hey does anyone care about sounds? Cuz if I start placing units I need to know so I can make sure I put them in the correct slots.

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        • #64
          I do. But if you're going to convert it to ToT anyway, you don't have to worry about slots.
          Tecumseh's Village, Home of Fine Civilization Scenarios

          www.tecumseh.150m.com

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          • #65
            Of course I care about sound!

            It looks gorgeous, BTW!
            Ankh-Morpork, we have an orangutan...
            Discworld Scenario: http://apolyton.net/forums/showthrea...8&pagenumber=1
            POMARJ Scenario:http://www.apolyton.com/forums/showt...8&pagenumber=1
            LOST LEGIONS Scenario:http://www.apolyton.com/forums/showt...hreadid=169464

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            • #66
              Beware of Cthulhu! (Wow, the med must be great if even Elder Gods vacation there )
              Indifference is Bliss

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              • #67
                I never play with sounds, but do think about placement ahead for those who do.
                Find my civ2 scenarios here

                Ave Europa, nostra vera Patria!

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                • #68
                  Originally posted by techumseh
                  But if you're going to convert it to ToT anyway, you don't have to worry about slots.
                  "Peace cannot be kept by force.
                  It can only be achieved by understanding"

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                  • #69
                    Originally posted by Harry Tuttle
                    Thanks Curt!

                    Hey does anyone care about sounds? Cuz if I start placing units I need to know so I can make sure I put them in the correct slots.
                    In ToT, you can assign sounds via the rules files.

                    So at this stage, I would not worry too much!

                    http://sleague.apolyton.net/index.php?title=Home
                    http://totalfear.blogspot.com/

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                    • #70
                      Fancy using my new mountains for this one?
                      The are for my next project after Daleks, but feel free!

                      http://sleague.apolyton.net/index.php?title=Home
                      http://totalfear.blogspot.com/

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                      • #71
                        Thanks Curt, I will definately use them

                        Ok, looks like we have a decent amount of people saying yes to sounds. I'm not going to go all out for the MGE version so I'm thinking of 5 or 6 battle sounds for the units. I'll work on it during the weekend and start placing units.

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                        • #72
                          Good news, the events are almost done. I will need more units for the Western barb invasions, specifically Goths, Vandals, and the Huns. I've included a few neat ideas into the mix, I hope everyone will be pleased.

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                          • #73
                            Your ideas are always radical, Harry - This scenario should be very interesting, given the period...!

                            http://sleague.apolyton.net/index.php?title=Home
                            http://totalfear.blogspot.com/

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                            • #74
                              Originally posted by Harry Tuttle
                              Good news, the events are almost done. I will need more units for the Western barb invasions, specifically Goths, Vandals, and the Huns. I've included a few neat ideas into the mix, I hope everyone will be pleased.
                              I've got some new ToT later germans which I'll convert to MGE.
                              http://sleague.apolyton.net/index.ph...ory:Civ2_Units

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                              • #75
                                Originally posted by Harry Tuttle
                                Oh, that's how it's how it's spelled I was wondering if they should be included due to their arrival around 500 AD.
                                Burgundi crossed the Rhine in 31dec/1jan 406/7 AD: it was the 'great invasion', with Vandals, Suebians, Alans.
                                They established the "first burgundian kingdom" on the Rhine (capital: Worms), destroyed in 436 by Huns.
                                Then Romans let them to rest in Sapaudia (Savoy), where it was born the "second burgundian kingdom", ended by Franks in 534 AD.

                                Have a good work, Harry!
                                "Dilexi iustitiam, odivi iniquitatem, propterea morior in exilio" [PAPA GREGORIUS VII +1085] - ("He amado la justicia, he odiado la iniquidad, por eso muero en exilio") - ("I loved justice, I hated unfairness, that's why I die in exile") - (J'ai aimé la justice, j'ai détesté l'iniquité, c'est pourquoi je meurs en exil") - ("Ich liebte Gerechtigkeit und hasste Ungerechtigkeit, deshalb sterbe ich im Exil")

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