Announcement

Collapse
No announcement yet.

POMARJ Development Thread

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Questions + quick update

    First of all: the update!

    Everything is going well, and it's nearly ready for the playtest:
    - graphics are 99 % done: units, people, terrain, cities and icons
    - the necessary text file modification are 95% ready (without the full description, but with enough to make it playable)

    What still need to be done:
    - playtest (but I did a thorough playtest on my own, no fear)
    - the last graphical modifications: 2 units + 1 shield/flag + 1 terrain
    - write the whole text files descriptions
    - write the readme
    - and find a good title!

    Some of that (writing the descriptions) will be done during the playtest, wich I hope to launch before the end of the month (maybe even this week)!

    And the questions:

    1) how can I call the fact that people are given some land to settle? I thought about Tenant Farming, would that be correct?? or if not, what would??

    2) how (i.e. which pixels in the flag) can I modify the civ colour and the position of the flag on the city??

    3) Trade Goods: I need a few more trade goods to add to my list! here is what I already have:
    Lost Treasure,
    Hides,
    Iron,
    Copper,
    Herbs,
    Small Gems,
    Old Jewels,
    Silver,
    Cairngorms,
    Moonstones,
    Gold,
    Magic Items,
    Mithril,
    Ankh-Morpork, we have an orangutan...
    Discworld Scenario: http://apolyton.net/forums/showthrea...8&pagenumber=1
    POMARJ Scenario:http://www.apolyton.com/forums/showt...8&pagenumber=1
    LOST LEGIONS Scenario:http://www.apolyton.com/forums/showt...hreadid=169464

    Comment


    • #17
      Re: Questions + quick update

      Originally posted by Cyrion


      3) Trade Goods: I need a few more trade goods to add to my list! here is what I already have:
      Magical Components;
      Monsters Hides.

      Comment


      • #18
        Wondrous items (minor and major)

        Artifacts (uranium?)

        Adamantum

        Cold Steel

        Darkwood

        you might want to keep Salt and Dies as well.
        Indifference is Bliss

        Comment


        • #19
          @ N35t0r and Justinianum : excellent, I'll add some of them to my list, as well as "Ancient Scrolls", and that'll do nicely!

          And Adamantite is already a (non present ) terrain ressource

          Mithril is Uranium
          Ankh-Morpork, we have an orangutan...
          Discworld Scenario: http://apolyton.net/forums/showthrea...8&pagenumber=1
          POMARJ Scenario:http://www.apolyton.com/forums/showt...8&pagenumber=1
          LOST LEGIONS Scenario:http://www.apolyton.com/forums/showt...hreadid=169464

          Comment


          • #20
            1) how can I call the fact that people are given some land to settle? I thought about Tenant Farming, would that be correct?? or if not, what would??
            ... not certain what you're asking here... Are you asking for what dialogue pops up when you found a city?

            When people are given land to settle- that's a "Land Grant"...
            -->Visit CGN!
            -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

            Comment


            • #21
              Monsters Hides.
              ... or more correctly "Monster Hides"
              -->Visit CGN!
              -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

              Comment


              • #22
                Originally posted by DarkCloud

                ... not certain what you're asking here... Are you asking for what dialogue pops up when you found a city?

                When people are given land to settle- that's a "Land Grant"...
                That's exactly what I wanted, thanks!

                I'll use this name for the city improvement replacing the aqueduct: the idea being that to attract people (and thus allow the city to grow), land is given to those who choose to settle the area!
                Ankh-Morpork, we have an orangutan...
                Discworld Scenario: http://apolyton.net/forums/showthrea...8&pagenumber=1
                POMARJ Scenario:http://www.apolyton.com/forums/showt...8&pagenumber=1
                LOST LEGIONS Scenario:http://www.apolyton.com/forums/showt...hreadid=169464

                Comment


                • #23
                  Great idea!

                  You could alternatively call it- "The King's Grant" or something like that to make it seem more fantasy-oriented.

                  The only drawback is that calling it something like "The King's Gift" would confuse people... since it's not as intiutive as "Land Grant"
                  -->Visit CGN!
                  -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

                  Comment


                  • #24
                    Originally posted by DarkCloud
                    Great idea!

                    You could alternatively call it- "The King's Grant" or something like that to make it seem more fantasy-oriented.

                    The only drawback is that calling it something like "The King's Gift" would confuse people... since it's not as intiutive as "Land Grant"
                    And the second drawback is that there is no king, as the ruler is an adventurer carving a new realm for himself...
                    Ankh-Morpork, we have an orangutan...
                    Discworld Scenario: http://apolyton.net/forums/showthrea...8&pagenumber=1
                    POMARJ Scenario:http://www.apolyton.com/forums/showt...8&pagenumber=1
                    LOST LEGIONS Scenario:http://www.apolyton.com/forums/showt...hreadid=169464

                    Comment


                    • #25
                      Vocabulary Question

                      Would it sound correct to call the tech allowing the building of Merchants "Trading Rights"??
                      Ankh-Morpork, we have an orangutan...
                      Discworld Scenario: http://apolyton.net/forums/showthrea...8&pagenumber=1
                      POMARJ Scenario:http://www.apolyton.com/forums/showt...8&pagenumber=1
                      LOST LEGIONS Scenario:http://www.apolyton.com/forums/showt...hreadid=169464

                      Comment


                      • #26
                        How about: "Camel Domestication" to recall to mind the civ 1 trading camels...

                        OR: "Caravaneering" ?
                        -->Visit CGN!
                        -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

                        Comment


                        • #27
                          How about "Commerce"?
                          Tecumseh's Village, Home of Fine Civilization Scenarios

                          www.tecumseh.150m.com

                          Comment


                          • #28
                            That's a good idea but it sounds a bit modern...
                            -->Visit CGN!
                            -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

                            Comment


                            • #29
                              Then how about "Mercantilism"?
                              Tecumseh's Village, Home of Fine Civilization Scenarios

                              www.tecumseh.150m.com

                              Comment


                              • #30
                                maybe even:
                                "Guilder's Privilege"?
                                "The Hanse"?
                                "Whoever thinks freely, thinks well"
                                -Rigas Velestinlis (Ferraios)
                                "...êáé ô' üíïìá ôçò, ôï ãëõêý, ôï ëÝãáíå Áñåôïýóá..."
                                "I have a cunning plan..." (Baldric)

                                Comment

                                Working...
                                X