I thought I sent you the updates I did for the AoB file Phenix - I'll e-mail again
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I for one love the idea for an ox driven chariot! Though I wasn't aware they had actually been put to use in such a way before. I have to ask, were these ever intended for a specific scenario Gareth? The complete bronze age unit set I mean? Surely you must have had some idea in your head for a scenario to inspire such a great compilation. It seems you've done the hardest part already in simply making the units, all it needs now is a scenario maker to put them to the appropriate use.Last edited by Sarsstock; May 12, 2005, 15:33.
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The Graphics Showcases should probably be retopped. I think they work better that way. There is too much of an Out-of-Sight-Out-of-Mind effect in play.Blog | Civ2 Scenario League | leo.petr at gmail.com
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Hey Stefan - welcome back
Excellent news about the Hun scenario - let me know if you need any gfx for it. Let's hope it's not your swan song as we're desperately in need of quality none-WW2 scenarios
Talking of which, I demand that someone makes me a Trojan Wars scenario.
I know Allard made one, but it's one of his earlier efforts and things have moved on.
Here's some Achaean warriors from the period. Forget the laughable quasi-Classical Greek armour seen in the execrable Brad Pitt flick; these guys were Mycenaeans and their contempories and I've based the units on Mycenaean frescos, finds and Peter Connolley's recreations thereof. I'll gladly make up some Troiadans and city gfx if anyone is prepared to take up the challenge.
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Originally posted by jim panse
Excellent work, as always, Gareth
I might be tempted to do such a scenario - after Gettysburg. I have some ideas about such a scenario by now ...
Now I demand that someone makes me a Mesoamerican scenario
OK, I know there are a couple out there, but they're not very accurate when it comes to representing the Mexica (Aztec) military. In reality, the Mexica army was highly disciplined and rigidly heirarchical force with strict uniforms, shield designs and even hairstyles distinguishing rank and experience. I've based these gfx on the illustrations in the 16th century Codex Mendosa, which lays out the uniforms and shield patterns of the various ranks of the Mexica Army. There were six basic ranks of soldier excluding the mass of novice peasants, and progression from one rank to the next was achieved by capturing hapless enemies for sacrifice. Soldiers who had captured 4 enemies joined the military orders of the Jaguars or Eagles, which were otherwise the preserve of the nobility. Veterans who captured 5 enemy progressed to the Otontin military order and real heroes who had captured 6 could either become an officer or join the elite Cuachicqueh; these nutters took a vow to fight to the death and never retreat before the enemy, and led the army into battle.
There was a parallel ranking system for warrior priests with their own uniforms, also based on captives taken - I've included a 4-captive ranker as an example.
It strikes me this 'captive' system of rank could be simulated in civ by having only lower ranks buildable and awarding higher rankers via events by killing an enemy....
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Help yourself EDB
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I was transferring stuff from my old knackered computer to my new one and I came across these Napoleonic Brits in 1812-1815 uniforms. They were originally drawn for Eivind's proposed Waterloo scenario. What happened to that Eivind?
I would appreciate it if they weren't used as the basis for any mods just yet; I want to complete other nationalities first.
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