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  • #31
    I agree with GePap (for once ) about the German Stosstrupen. Since they used infiltration tactics, perhaps make them able to move through zoc's. Powerful and very expensive.

    The A7V was one of the worst tanks of the war. It was slow and vulnerable and had worse cross-country performance than the Schneider or St. Chamond. Very few were built, although the Germans COULD have built more. They also COULD have improved it, so the Germans in your scenarios could be given that option, if you wish.
    Tecumseh's Village, Home of Fine Civilization Scenarios

    www.tecumseh.150m.com

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    • #32
      the A7V could move at 8mph while the mkIV moved at 4mph,
      and it did have better armor, it's main drawback was the positioning of the tracks, a few changes in the design could have made it a rather fearsome tank

      and i still need a good graphic of the last german ww1 tank, the Leichte Kampfwagen,
      good pictures can be found here
      Last edited by Broken_Erika; January 3, 2005, 19:03.
      I am not delusional! Now if you'll excuse me, i'm gonna go dance with the purple wombat who's playing show-tunes in my coffee cup!
      Rules are like Egg's. They're fun when thrown out the window!
      Difference is irrelevant when dosage is higher than recommended!

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      • #33
        Here are some pictures of tanks that i could use, or i could make more ships and aircraft instead,
        I am not delusional! Now if you'll excuse me, i'm gonna go dance with the purple wombat who's playing show-tunes in my coffee cup!
        Rules are like Egg's. They're fun when thrown out the window!
        Difference is irrelevant when dosage is higher than recommended!

        Comment


        • #34
          Ots a question of what you want your scenerio to be really:

          If you want a close connection to the actual events of WW1, and for a player to fight that wair faithfully, then in the end, lost of tanks for the Central Powers makes no sense- it would make sense to remove them and in their place put in some Big Bertha type large caliber anti-fortress artillery, and Stormtroopers.

          If you want to deviate ffrom history and have a "waht could have been" type of scenerio, then you can include possible German armor.
          If you don't like reality, change it! me
          "Oh no! I am bested!" Drake
          "it is dangerous to be right when the government is wrong" Voltaire
          "Patriotism is a pernecious, psychopathic form of idiocy" George Bernard Shaw

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          • #35
            How the war will turn out will depend on the player, you could play historicly (attack france through belgium) or you could try a different method like attack france head on(not reccomended) or suprise the hell out of them and push through italy and attack them from below. I also want the techs avalible so that you could go after tanks, or research something else(better aircraft, artillery or ships). The tech tree will be very complex, so i am probably in way over my head,

            Edit: should i have country specific aircraft or a tree of generic aircraft?
            Last edited by Broken_Erika; January 3, 2005, 23:30.
            I am not delusional! Now if you'll excuse me, i'm gonna go dance with the purple wombat who's playing show-tunes in my coffee cup!
            Rules are like Egg's. They're fun when thrown out the window!
            Difference is irrelevant when dosage is higher than recommended!

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            • #36
              Update you could research tanks, heavy artillery, heavy machine guns, battlecruiser design, armored cars, aircraft, destroyers, cruisers, subs ect, i want lots of choices,
              If you want to acurately play germany you could focus on naval and aircraft techs,

              and nomatter how much i change the units, i still want country specific battleships
              so i need a turkish battleship
              I am not delusional! Now if you'll excuse me, i'm gonna go dance with the purple wombat who's playing show-tunes in my coffee cup!
              Rules are like Egg's. They're fun when thrown out the window!
              Difference is irrelevant when dosage is higher than recommended!

              Comment


              • #37
                The Turks did not really make their own ships-the British confiscated Ottoman ships being made in British shipyards at the start of the war- you can use the German Cruisers Breslau and Goeben, which got away form the British in the Mediterranean in 1914 and ended up as part of the Ottoman Navy.

                Maybe you should think about creating a multi file system, like Red Front- with each new year having a few new units, or even, new choices leading to multiple possible routes- very complex, but might do what you want to do.
                If you don't like reality, change it! me
                "Oh no! I am bested!" Drake
                "it is dangerous to be right when the government is wrong" Voltaire
                "Patriotism is a pernecious, psychopathic form of idiocy" George Bernard Shaw

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                • #38
                  Ack, this is ,my first scenario that will be released, i'll save the multible files thingey for a redo sometime in the future, i just want to get a good scenario out
                  P.S.: and i think i might go with a generic aircraft tree, 'cause it's less trouble.
                  I am not delusional! Now if you'll excuse me, i'm gonna go dance with the purple wombat who's playing show-tunes in my coffee cup!
                  Rules are like Egg's. They're fun when thrown out the window!
                  Difference is irrelevant when dosage is higher than recommended!

                  Comment


                  • #39
                    Ultimately, generic aircraft at a WWI level isn't out of line. The technology gap really didn't become that apparent until the Second World War.

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                    • #40
                      at the most, the generic aircraft tree will have 8 aircraft
                      I am not delusional! Now if you'll excuse me, i'm gonna go dance with the purple wombat who's playing show-tunes in my coffee cup!
                      Rules are like Egg's. They're fun when thrown out the window!
                      Difference is irrelevant when dosage is higher than recommended!

                      Comment


                      • #41
                        Heres what my units look like now
                        3 levels of battlecruisers,
                        8 levels of aircraft
                        3 levels of armored cars
                        4 levels of artillery
                        2 levels of machine guns
                        2 levels of destroyers
                        3 levels of cruisers
                        2 levels of subs
                        and tanks
                        Edit: units updated, scroll down
                        Last edited by Broken_Erika; January 4, 2005, 13:05.
                        I am not delusional! Now if you'll excuse me, i'm gonna go dance with the purple wombat who's playing show-tunes in my coffee cup!
                        Rules are like Egg's. They're fun when thrown out the window!
                        Difference is irrelevant when dosage is higher than recommended!

                        Comment


                        • #42
                          Where's the Czarist Russian infantry?

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                          • #43
                            Broken_Erika:

                            Best of luck on this project

                            My suggestion would be to keep things simple and straight forward, since this is your first scenario.

                            If you haven't done so yet, check out some of the other WW1 scenarios for civ2 and see what events they used, their tech trees, and how they placed their units.

                            All the best

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                            • #44
                              Originally posted by Patine
                              Where's the Czarist Russian infantry?
                              oops, i knew i forgot something
                              i'll get right on it
                              Last edited by Broken_Erika; January 4, 2005, 11:59.
                              I am not delusional! Now if you'll excuse me, i'm gonna go dance with the purple wombat who's playing show-tunes in my coffee cup!
                              Rules are like Egg's. They're fun when thrown out the window!
                              Difference is irrelevant when dosage is higher than recommended!

                              Comment


                              • #45
                                trade or no trade?
                                I am not delusional! Now if you'll excuse me, i'm gonna go dance with the purple wombat who's playing show-tunes in my coffee cup!
                                Rules are like Egg's. They're fun when thrown out the window!
                                Difference is irrelevant when dosage is higher than recommended!

                                Comment

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