The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
A couple of cities in Korea would be good, as that was one of Japan's colonies.
I don't know how significant Midway, Saipan, Iwo Jima, or Truk were, so those can probably be axed. I'd keep Guam just for gameplay.
Thimpu and Lhasa, you know they're in the wrong places again since it's your D3 map.
In South Africa, I'd get rid of Walvis Bay and put Windhoek there so the South Africans (British) have something in Southern Africa to shoot for.
I don't know if we really need four cities for Norway, two (Oslo and Narvik) I imagine would suffice.
Stalingrad obviously at this point doesn't exist, and Leningrad was St. Petersburg.
San Diego and maybe Tallahassee can probably be dropped from the U.S. to make more room for colonization in Africa, since the UK, France, and Germany all have colonies there.
Naturally, a lot of cities can be added to Africa as there were many colonies there.
The Suez Canal and Panama Canal, I wonder if those could be opened up to other Civs as well (meaning the city Suez/Panama is gone and that space made an ocean.)
Something to fill space in for the Ottomans, as they have a lot of open space in Lebanon, Syria, Iraq, and parts of Turkey.
That's all I have for now, I'm going to look up where the world's oil reserves were at that time, because I don't believe many Middle Eastern countries even realized they had it in 1914.
Oil was discovered in... ( entries that could be used in Kaiser are in bold lettering )
The Middle East
Algeria - 1956
Bahrain - 1940 Egypt - 1868, began production in 1910. Iran - 1908, began production in 1911.
Iraq - 1928
Israel - 1955
Jordan - 1980
Libya - 1959
Saudi Arabia - 1938
Syria - 1959
Tunisia - 1964
Turkey - 1940
Elsewhere
Brunei - 1929 Romania - 1857 (production) Sumatra - 1885
The U.S., Canada, and Mexico are pretty obvious as well for oil, so I'm just sticking to the more "obscure" countries.
Question about the planes: you've got a Martynside G100 in there, which was made in really small numbers, and 3 Albatros's. Are these just place-holders?
@fairline:
The infantry help is a superb surprise - cheers!!!
The G100 may be dropped, and something else put there!
The Albatros bunch represent the DII, DIII and the Red Baron ace unit!
@rmsharpe:
Awesome data, old man!
I will digest this and make changes as needed!
Brill!
@Arthedain:
You indeed will fight hard for every metre of colonial turf, trooper!
Have you instead of using oil as a resource, making them industrialized zones? Instead of Baghdad being the world's center of commerce, it's London or Paris?
Curt, IMHO (which I arrived at after only looking at your Units.bmp ) it looks like you're too heavy in aircraft. 18 plane slots vs 15 infantry? WWI marked a huge evolution in infantry tactics. Most combatants reorganized unit TOE's and tactics at least once during the war. In addition, the colonial infantry also varied a lot in quality.
Granted, aircraft underwent a similar evolution, but they weren't the major players that they were in WWII.
In my ignorance of the rest of your scenario, I'd suggest chopping out a few airplane slots and inserting additional infantry, an Allied armored car, and siege artillery.
Btw, how are you going to keep the emphasis in Europe? Although the Great War spanned the globe, all the non-European theaters (including Palestine ) were small potatoes. The war was decided in Europe. Had Germany won in April 1918, Britain and France would have been extremely hardpressed to keep their overseas colonies.
Another Btw, oil had been discovered in Mosul. DLG pretty much tore up Sykes-Picot from 1917-1919 so that the Brits could be assured of that oil source. IIRC however, you're correct that oil wasn't exported from there in significance during the war. That was more a result of Turk inadequacies than availability. Had the Allies captured it in 1916, I'll bet someone would have tried pumping oil out of there ASAP.
rmsharpe has a point. Oil became important late in the war, but it wasn't the measure of industrial might.
Btw, how are you going to simulate the commie uprising in russia? Would be kinda boring for the Russian player to get his units slaughtered by barbarian units. Will the excisting units be replaced by commie ones? Let us know what you have thought about it so far
"Peace cannot be kept by force.
It can only be achieved by understanding"
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