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  • Coming Soon – Kaiser!



    Welcome to the trenches!
    This thread will be for developing my new scenario, Kaiser.
    Set in WW1, it will follow the same lines as my WW2 caper Dictator.

    Only this time the emphasis is on fighting men, rather than those unchivalrous tank contraptions!

    The scenario is about 40% ready, and I will be open to suggestions on a whole range of issues.
    I want to make a really playable global war and building scenario set in the WW1 era.

    The action will be starting in the summer of 1914…
    The war on the Western front will be significant, but not the only thing happening in the world.
    Many non-aligned nations will be able to form an agenda.

    I want to know what line the scenario should take: constant war and doom? Or perhaps armistices can be formed?

    As I said - I am open to suggestions.

    The civs will most certainly include the Entente, the Central powers, Russia and the USA…Perhaps Japan too…

    In this case, much is still to be decided…

    Technology will start with early 20th century, and end with the dawn of WW2…

    I will post the units as a taster, and let you call for any units you want to see!

    Many units involved will include early weapons like light recon planes, Zepplins and dreadnoughts.
    Then later research will lead to Stormtroopers, gas, hand-held MGs, tanks, and a whole host of ungentlemanly armaments!

    So let me know if you have a good idea or unit – there is a good possibility of it being included!

    This one is for the CDG and Poly communities – I would love you all to take part in the development process!

    Last edited by curtsibling; April 14, 2004, 08:29.
    http://sleague.apolyton.net/index.php?title=Home
    http://totalfear.blogspot.com/

  • #2
    Here is a look at the current state of the units...

    I still need a few of the essentials...

    Many thanks to Jim, fairline and the other super-talented creators for these awesome units!

    I will be replacing many of these place-holder units as things progress...
    Attached Files
    http://sleague.apolyton.net/index.php?title=Home
    http://totalfear.blogspot.com/

    Comment


    • #3
      Tell the world of Paschendale...

      Units look good! Is the green-white-red banner supposed to be Italy?
      Follow the masses!
      30,000 lemmings can't be wrong!

      Comment


      • #4
        Passchendaele, and all the battles of Ypres might play out very different in this scen!

        Those two units on the top row are French 'troopers'!

        http://sleague.apolyton.net/index.php?title=Home
        http://totalfear.blogspot.com/

        Comment


        • #5
          Nice to see this thread Curt

          Hope you don't mind me weighing in with my 2-p's worth regarding the units:

          - the French switched from red/blue uniforms to 'horizon blue' in 1915 - they didn't adopt green until WW2; I've posted the blue equivalent of the green infantryman at CDG.

          - the green Russian uniform had been dropped before WW1;

          - the Germans had brown jackboots in 1914 rather than puttees which they adopted later;

          - there must be a better unit for the Bolshevik than my Polish ww2 mountain trooper

          - The 12-pdr cannon was late 19th century. Are you looking for a British artillery piece or a generic one here?

          - the Germans didn't produce a decent tank in WW2. The A7V was entirely impractical and they didn't have turrets; they were also produced in very small numbers compared to the British and French tanks (I think an FT-17 would be in order BTW). I would make the German Stormtrooper the equivalent of the Allied tanks, rather than giving the Germans panzers. Their use in Kaiserslacht produced greater results than the Anglo-French tanks prior to the final breakthrough in 1918. The British and the French were streets ahead of the Germans in tank design in WW1.

          I'd be happy to have a go at some units if you like - I plan to do some Russians for example.

          Hope my pedantry isn't too annoying

          I would suggest Turkey and Italy as 2 of the civs, BTW. USA would perhaps be better as events-generated reinforcements for the Anglo-French rather than a civ.
          http://sleague.apolyton.net/index.ph...ory:Civ2_Units

          Comment


          • #6
            Originally posted by fairline
            Nice to see this thread Curt

            Hope you don't mind me weighing in with my 2-p's worth regarding the units:
            Fairline, on the contrary, your pointers are most welcome!

            Originally posted by fairline
            - the French switched from red/blue uniforms to 'horizon blue' in 1915 - they didn't adopt green until WW2; I've posted the blue equivalent of the green infantryman at CDG.
            I know, I was keeping that green-garbed fellow as a place holder, while I experimented with some shades of blue...

            Originally posted by fairline
            - the green Russian uniform had been dropped before WW1;
            Same as the French troop, I was using this as a place holder...

            Originally posted by fairline
            - the Germans had brown jackboots in 1914 rather than puttees which they adopted later;
            Ooops! I'll make that change!

            Originally posted by fairline
            - there must be a better unit for the Bolshevik than my Polish ww2 mountain trooper
            It's a fair cop, guv'nor!

            Yep, this fellow was another place holder.
            I think the proto-commie will be a shabby-dressed version of whatever Tzarist soldier is used...

            Originally posted by fairline
            - The 12-pdr cannon was late 19th century. Are you looking for a British artillery piece or a generic one here?
            If you are offering, my friend, I would gladly take an Allied stlye gun...

            Originally posted by fairline
            - the Germans didn't produce a decent tank in WW2. The A7V was entirely impractical and they didn't have turrets; they were also produced in very small numbers compared to the British and French tanks (I think an FT-17 would be in order BTW).
            I agree with you here, the German tank I borrowed from blood and steel.
            I hope to lead the techs into a 1930's level.
            That panzer was part of that idea...It will change.

            Originally posted by fairline
            I would make the German Stormtrooper the equivalent of the Allied tanks, rather than giving the Germans panzers. Their use in Kaiserslacht produced greater results than the Anglo-French tanks prior to the final breakthrough in 1918. The British and the French were streets ahead of the Germans in tank design in WW1.
            Sounds good!
            I like to use culture-specialised units!

            Originally posted by fairline
            I'd be happy to have a go at some units if you like - I plan to do some Russians for example.
            Fairline, you know I would be blown away by any units you could manage for this one!

            All I can say is please do what you can spare the time for!

            I will definitely showcase them!

            Originally posted by fairline
            Hope my pedantry isn't too annoying
            Dude!
            Your advice is of very major use to this project!

            Originally posted by fairline
            I would suggest Turkey and Italy as 2 of the civs, BTW. USA would perhaps be better as events-generated reinforcements for the Anglo-French rather than a civ.


            The USA as part of the neutral powers...(who are all conquerable)
            That is a new concept, and an exciting one!



            This is going to be a buzz to create!

            http://sleague.apolyton.net/index.php?title=Home
            http://totalfear.blogspot.com/

            Comment


            • #7
              Am I seeing a headless unit?

              (last row, just after the yankee unit)
              "Son españoles... los que no pueden ser otra cosa" (Cánovas del Castillo)
              "España es un problema, Europa su solución" (Ortega y Gasset)
              The Spanish Civilization Site
              "Déjate llevar por la complejidad y cabalga sobre ella" - Niessuh, sabio cívico

              Comment


              • #8
                What kind of map will this be on, Curt?
                -rmsharpe

                Comment


                • #9
                  I'd be happy to have a go at some units if you like - I plan to do some Russians for example.
                  I would like that very much myself for the thing I'm working on!
                  Find my civ2 scenarios here

                  Ave Europa, nostra vera Patria!

                  Comment


                  • #10
                    @jasev:
                    That is a soldier of the infamous Russian headless regiment!

                    (or perhaps a unit I was messing around with!)

                    @rmsharpe:
                    It will be on my usual global map - with many city name-and placement edits!
                    http://sleague.apolyton.net/index.php?title=Home
                    http://totalfear.blogspot.com/

                    Comment


                    • #11
                      World War I must be tough to simulate...I tried putting combinations of civs together and it's getting tough to fit the pieces.

                      Assortment 1 (Neutrals as barbarians, all wartime combat powers.)

                      U.S., Commonwealth, France, Central Powers, Ottomans, Russia, Japan.

                      Assortment 2 (Neutrals as barbarians, Ottomans a Central Power, Italy substitutes for Ottomans for flavor.)

                      U.S., Commonwealth, France, Central Powers, Italy, Russia, Japan.

                      There are broad cultural differences between Germany/Austria and the Ottomans, but leaving that space open would allow Italy to be playable.

                      Assortment 3 (Neutrals are regular, UK and France single power.)

                      U.S., Neutrals, Entente, Central Powers, Ottomans, Russia, Japan.

                      Neutral negotiations would be able to take place and perhaps there'd be much less of a chance of the U.S. deciding to annex Mexico.

                      That's just three. I'm sure I'd come up with more, but oy...too many combinations to even think about.
                      -rmsharpe

                      Comment


                      • #12
                        It's a mind-bending choice!

                        One other is this:

                        Barbs as farflung empires and isolated states.

                        Neutrals will be known as the World Powers,
                        and would include all major non-combatants:
                        USA/Asia-China/South America/Spain/Scandinavia - etc.

                        This leaves:

                        Entente, Central Powers, Ottomans, Russia, Japan, Italy.

                        The USA will provide powerful events-created units to aid the late-war Entente efforts...

                        I like the chance to break away from the usual line-up of civs that are found in war scenarios.

                        This will be interesting as the USA will provide powerful help, but in a different style from usual...

                        http://sleague.apolyton.net/index.php?title=Home
                        http://totalfear.blogspot.com/

                        Comment


                        • #13
                          Kull depicted the 30.5cm and larger guns as missile units in his unfinished Guns of August. Worked well as fortress killers, but they were too few to dominate the battlefield.

                          Besides the Germans, Italians, Turks, and possibly Russians also fielded stormtroopers.
                          El Aurens v2 Beta!

                          Comment


                          • #14
                            Originally posted by curtsibling
                            If you are offering, my friend, I would gladly take an Allied stlye gun...
                            Curt, you'll need Boco's permission to use any of the British guns I made for him (they're posted at CDG). I see you already have the French 75mm, so if you use a single Anglo-French civ this will suffice I think.

                            Random thought about tanks: I think it would make sense to give tanks the missile 'use once and then die' flag. If you look at the operational use of tanks by the British, they often amassed a large number of them for an assault which after 2 or 3 days of combat were reduced to a tiny number. This was largely through mechanical unreliabilty and bogging down, but the Germans also became more sophisticated in their use of AT guns. Allowing the player to build and maintain a large number of potentially war-winning tanks would be unreallistic, IMHO.

                            A good site about WW1 British tanks is this, BTW:

                            Latest news coverage, email, free stock quotes, live scores and video are just the beginning. Discover more every day at Yahoo!


                            If you don't give tanks the missile flag, I would ensure that movement stats are 1 for the heavy tanks (Mks I - VIII).

                            If you decide to make the US a separate civ then they'll need access to French and British equipment such as the 75mm, Spad and FT-17.

                            Finally, a thought about the British: you may want to make the BEF in 1914 extremely good in terms of defensive stats but non-buildable (and few in number). This would reflect their status as perhaps the best trained and equiped army in 1914 which, despite the paltry size of the BEF, played a significant role in halting the initial German advance and preventing the attempted outflanking 'Race to the sea'. Thereafter, the Brit player should be able only to produce less-capable Kitchener's New Army troops. By way of upgrading to better troops, I would give the Entente Anzacs or Canadians. The Aussie, NZ and Canadian Corps of the 4th (?) Army were the elite of the Entente armies in 1918, and hugely significant in the final breakthrough in 1918.
                            http://sleague.apolyton.net/index.ph...ory:Civ2_Units

                            Comment


                            • #15
                              Getting Russian and specially Turkish infantry would be great.

                              Curt- if this is a world map, what about colonial forces for the French, Germans, and UK? You make them weaker than the European forces for use in europe, but much cheaper, enough to be affordable for the colonial cities.
                              Last edited by GePap; February 23, 2004, 11:44.
                              If you don't like reality, change it! me
                              "Oh no! I am bested!" Drake
                              "it is dangerous to be right when the government is wrong" Voltaire
                              "Patriotism is a pernecious, psychopathic form of idiocy" George Bernard Shaw

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