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CivDip 2.2 and 3.0: Preview

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  • CivDip 2.2 and 3.0: Preview

    Hi all!

    This thread is about the news related to Civ2Diplomacy PBEM. A new version (2.2) is being translated and probably will be published very soon. That version 2.2 is like the 2.1 but includes

    - Password from Civ2: Forget about Civ2Diplomacy PBEM specific password! Now Civ2Dip uses the same exact password you're using in that PBEM game.

    - Polish Translation: Civ2Dip adds a new language to its international support: Polish!

    But the news about civ2dip 3.0 are even better!
    Trying to rehabilitateh and contribuing again to the civ-community

  • #2
    Civ2Dip 3.0

    Civ2Dip 3.0 is the last installament of the utilty. It is now in internal beta pashe and a private beta test will start Monday or Tuesday (contact me if you want to participate). It includes this features:

    - Bugs corrected: Both SlowThinker and Germanos have told me about some bugs that have been corrected. Thanks, guys!

    - Units exchange: At last, with Civ2Dip you can give units to your allies!

    - Automap Generation: An automatic feature of Civ2, you can now, from a .NET file, generate a nice map to post in the PBEM threads without any effort - CivDip makes all the work for you! . See examples below

    - Repair: This features does the same that LazyCiv (that is, repairs your cities productions whenever they're broken by the AI) and makes some other fixes (if you goverment has been change by the AI it's fixed - and I'm testing a "put all the citiziens in their correct place" feature that I'm sure that Germanos would love).

    See photos and examples in the next posts
    Trying to rehabilitateh and contribuing again to the civ-community

    Comment


    • #3
      Example of Units exchange

      Example of Units exchange

      There are three units the US wants to give to their British ally
      Attached Files
      Trying to rehabilitateh and contribuing again to the civ-community

      Comment


      • #4
        So USA uses the new feature of CivDip, and select to move all the units in the square <21,65> All the avaliable squares with units to transfer is listed to easy the way for players. Also, a list of units in each square and a message with the nearest city is also displayed.
        Attached Files
        Trying to rehabilitateh and contribuing again to the civ-community

        Comment


        • #5
          The British accepts the offer...
          Attached Files
          Trying to rehabilitateh and contribuing again to the civ-community

          Comment


          • #6
            And now the units are british!
            Attached Files
            Trying to rehabilitateh and contribuing again to the civ-community

            Comment


            • #7
              Automap Generation

              With this feature, you can generate a nice map to post in your PBEMs thread. You'll be able to control the scale of the map and a few parameters.

              The land of each nation is displayed in the true civ2 color, because the cities.gif or cities.bmp is read for each game.

              Here you have an example for a Colonies4 MP betatest game I'm playing
              Attached Files
              Trying to rehabilitateh and contribuing again to the civ-community

              Comment


              • #8
                Another example. This time, the Historibus PBEM I'm playing in Apolyton/Civ2-PBEM forum
                Attached Files
                Trying to rehabilitateh and contribuing again to the civ-community

                Comment


                • #9
                  Third example. This time, the initial position for Imperialism 1870 version 2 of Exile
                  Attached Files
                  Trying to rehabilitateh and contribuing again to the civ-community

                  Comment


                  • #10
                    Four example. A demogame of Pablostuka's "Spanish Civil War" I'm playing. The red Spain against the yellow Spain

                    [I've more examples but I think that it is more than enough!]
                    Attached Files
                    Trying to rehabilitateh and contribuing again to the civ-community

                    Comment


                    • #11
                      Please, post your opinions/ideas
                      Trying to rehabilitateh and contribuing again to the civ-community

                      Comment


                      • #12
                        Just amazing, my friend!!! I can't wait to see the finished version!!

                        Comment


                        • #13
                          Excellent news Javier!!

                          If I can help in any way, just ask!
                          Ankh-Morpork, we have an orangutan...
                          Discworld Scenario: http://apolyton.net/forums/showthrea...8&pagenumber=1
                          POMARJ Scenario:http://www.apolyton.com/forums/showt...8&pagenumber=1
                          LOST LEGIONS Scenario:http://www.apolyton.com/forums/showt...hreadid=169464

                          Comment


                          • #14
                            I was writing you an email rigth now with a link to this thread, Cyrion.

                            If you don't mind I'll send you the new strings (they are three or four - not too many) to translate them to French.

                            BTW, how do you say "Polish" in French???
                            Trying to rehabilitateh and contribuing again to the civ-community

                            Comment


                            • #15
                              Looks cool.

                              But British units supported from San Fransciso?
                              "Military training has three purposes: 1)To save ourselves from becoming subjects to others, 2)to win for our own city a possition of leadership, exercised for the benefit of others and 3)to exercise the rule of a master over those who deserve to be treated as slaves."-Aristotle, The Politics, Book VII

                              All those who want to die, follow me!
                              Last words of Emperor Constantine XII Palaiologos, before charging the Turkish hordes, on the 29th of May 1453AD.

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