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New Pitboss game?
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Originally posted by Pinchak View PostMay I suggest no double civs. Having 3 Indias, 2 Romes, 3 Englands, and 4 Germanys would just suck.
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We are awaiting our Host for final confirmation of settings and player list.
I reckon we are over maximum unless the Map size is increased to Huge. On Large we are going to start sitting on eachother's laps with more than a dozen people. I don't really like Gigantic as intercontinental War becomes almost impossible until very late in the Game and with Epic Speed and no Tech Trade that is going to take a very long time indeed. Also with this size of Game I agree with Pinchak on Time Victory being disabled.“Quid latine dictum sit, altum videtur”
- Anon
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game so far:
bts,
AI OFF,
tech. trading OFF,
tech. speed Epic,
era ancient,
map Fractal,
map size optimal for number of players,
single turn,
random civs,
barbars ON,
huts ON,
36h timer (if player skip turn he will be set to AI; if player skip turns regulary then eliminate from game)
Players:
1. Wittlich
2. St Jon
3. Zorzak
4. Janis
5. Evalds
6. Pinchak
7. Beta?
8. Binary010101
9. Black Knight 427
10. Kaleb
11. mzprox
12. ricketyclik
The game will start this Saturday - I was too busy to set it up last weekend
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game so far:
bts,
AI OFF,
tech. trading OFF,
tech. speed Epic,
era ancient,
map Fractal,
map size optimal for number of players,
single turn,
random civs,
barbars ON,
huts ON,
36h timer (if player skip turn he will be set to AI; if player skip turns regulary then eliminate from game)
Players:
1. Wittlich
2. St Jon
3. Zorzak
4. Janis
5. Evalds
6. Pinchak
7. Beta?
8. Binary010101
9. Black Knight 427
10. Kaleb
11. mzprox
12. ricketyclik
13. Hercules
The game will start this Saturday - I was too busy to set it up last weekend
Civs will be random to avoid hastle with setup & more fair game
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