Since Modo said he would be preoccupied till tuesday, Wittlich or TheDarkSide come to mind.
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New Sucession Game 2-11-2006
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2800
Our people discover that blending copper and tin in roughly 3:2 ratio produces an alloy which is stronger than contemporary iron and resists corrosion. It has a relatively low melting point and expands slightly while cooling off making it ideal for molds. They named this new material "bronze"!
Our people also realize the mine they just built bears a rich copper deposit!
Next challenge is how to get those damn cows to stay in their pastures (Animal Husbandry!)
Start sending Gumpee Gramps towards the South East
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2760
Grumpee Gramps gets ambushed by a pack of lions and sustains heavy damage! The unit retreats to a forested hill to take cover and heal up
2720
It will take 7 turns for Grumpee Gramps to fully heal!
2680
Our people are getting tired of clams, they need some beef!
2640
We start building a farm near the river
2600
The town completes constructing it's barracks, They then decide to build work boats to fish up some crab cakes.
2560
Cuzco becomes a size 3 city
2520
Mining for copper is hard work. Our people could sure use some beer brewing technology
2480
A boy who went to play in the vast dark forest never returned. People fear the wolves have gotten to him
2440
We learn that some long wooden staff with a curved end which looks like a big brown candy cane makes a great tool for I guess whacking insubordinate animals so they follow orders (Animal Husbandry discovered!)
We then find out that these beasts roaming around just outisde our border which we thought were just anorexic cows are actually something that makes for greating riding. We might want to employ our brown candy canes on them as soon as our borders expand
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Ok, let me download this puppy and give it a whirl....____________________________
"One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
"If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
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2440 BC
- Notices that there was nothing selected for science research, so decided on Polytheism in 9 turns.
- Cuzco build que working on a workboat (2 turns)
2400 BC
- Grumpee Gramps discovers some elephants! Boy are those suckers HUGE!
- Worker continues building a farm (2 turns)
- Workboat will be finished next turn.
2360 BC
- Workboat finished. Cuzco starts on a melee unit (Quechua) since our city is unprotected. Quechua will be ready next turn.
- Workboat harvets crabs - should go great with our clams.
2320 BC
- Quechua finished - promoted to combat II and garrisoned inside of Cuzco.
- Cuzco starts building Stonehenge (12 turns)
- Farm finished, worker moves to the horses.
- Polytheism in 6 turns.
- Grumpee Gramps continues east - nothing exciting to report.
2280 BC
- Worker realizes that he cannot build a pasture unless its within our cultural borders...so our "busy bee" heads back towards Cuzco.
2240 BC
- Worker starts chopping down forest west of Cuzco to assist in the building of Stonehenge.
2200 BC
- Word reaches Cuzco that Qin Shi Huang has adopted slavery...that is fine as long as we aren't the slaves.
2160 BC
- Worker finish chopping down forest.
- Stonehenge will be completed in 5 turns.
2120 BC
- Worker moves to the forested hill south of Cuzco.
2080 BC
- Polytheism discovered. Started research on The Wheel (7 turns).
- Worker starts building a mine on the forested hill south of Cuzco.
- Grumpee Gramps notices a pack of wolves next to him - Grumpee Gramps can use the exercise, but that is for the next turn...
I guess it's back to Gramps again. Enjoy!Attached Files____________________________
"One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
"If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
____________________________
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Originally posted by Wittlich
2440 BC
- Notices that there was nothing selected for science research, so decided on Polytheism in 9 turns.
- Cuzco build que working on a workboat (2 turns)
2400 BC
- Grumpee Gramps discovers some elephants! Boy are those suckers HUGE!
- Worker continues building a farm (2 turns)
- Workboat will be finished next turn.
2360 BC
- Workboat finished. Cuzco starts on a melee unit (Quechua) since our city is unprotected. Quechua will be ready next turn.
- Workboat harvets crabs - should go great with our clams.
2320 BC
- Quechua finished - promoted to combat II and garrisoned inside of Cuzco.
- Cuzco starts building Stonehenge (12 turns)
- Farm finished, worker moves to the horses.
- Polytheism in 6 turns.
- Grumpee Gramps continues east - nothing exciting to report.
2280 BC
- Worker realizes that he cannot build a pasture unless its within our cultural borders...so our "busy bee" heads back towards Cuzco.
2240 BC
- Worker starts chopping down forest west of Cuzco to assist in the building of Stonehenge.
2200 BC
- Word reaches Cuzco that Qin Shi Huang has adopted slavery...that is fine as long as we aren't the slaves.
2160 BC
- Worker finish chopping down forest.
- Stonehenge will be completed in 5 turns.
2120 BC
- Worker moves to the forested hill south of Cuzco.
2080 BC
- Polytheism discovered. Started research on The Wheel (7 turns).
- Worker starts building a mine on the forested hill south of Cuzco.
- Grumpee Gramps notices a pack of wolves next to him - Grumpee Gramps can use the exercise, but that is for the next turn...
I guess it's back to Gramps again. Enjoy!Hi, I'm RAH and I'm a Benaholic.-rah
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