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[PBEM] Succession Game #3: Random

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  • And For quinalla...

    the save file.
    Attached Files
    Last edited by John-SJ; November 10, 2005, 09:40.

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    • Ah, great turn John!

      Statistically we're doing really, really well!

      Research is going fast and soon we'll be generating more money than we now what to do with

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      • Got it downloaded and looked at it really quick. I'll play my turns after work.
        Jacob's Law "To err is human: to blame it on someone else is even more human."

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        • Originally posted by John-SJ

          Turfan is celebrating "We Love The Ubercado Day"
          Classic!

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          • 1510 - Exploration

            1515 - Find the Egyptian lands, start building forges in our high production cities as they finish their tasks and theatres in other cities to appease the angry citizens.

            1520 - Greet Alexander of the Greeks. Finish Paper and start the Printing Press.

            1525 - Hatty offers Music and 20g for Paper, since they have equal beakers I accept.

            1530 - The first egyptians come to know of Hinduism.
            Attached Files
            Jacob's Law "To err is human: to blame it on someone else is even more human."

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            • 1535 - Our merchant is loaded on a ship to egypt.

              1540-1545 - The empire prospers.

              1550 - Isabella asks for the gift of Music. I agree as she is very weak and it may be useful to have her happy with us later. This boost are dimplomacy tremendously.

              1555 - Our trade mission nets us a tidy sum of 1900 gold. Another ocean capable boat is created to help spread our religion.
              Attached Files
              Jacob's Law "To err is human: to blame it on someone else is even more human."

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              • And the save...
                Attached Files
                Jacob's Law "To err is human: to blame it on someone else is even more human."

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                • Great turn! I'll take my turn after I get home this evening from work. Looking good!

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                  • Good progress, quinalla

                    It's unfortunate we still run at 70% science, maybe we can try and go for a Prophet as next great person so that we can build a shrine and start making some money off our religion

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                    • It's unfortunate we still run at 70% science, maybe we can try and go for a Prophet as next great person so that we can build a shrine and start making some money off our religion
                      Sounds like a good plan, I would like to see us at 80% science at least as well, but I'm glad we have all that territory and we are right in the tech runnings too, so that is good.
                      Jacob's Law "To err is human: to blame it on someone else is even more human."

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                      • Sorry about the lateness...real life things...

                        1560 : Discovered Printing Press. Started on Guilds.

                        1565 : Nothing much...just working on Infrastructure.

                        1570 : Conducted Trade with Cyruss for his World Map to increase our knowledge of the world.

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                        • 1575 : Traded with Egypt for her World Map.

                          1580 : Worked more in Infrastructure.

                          1585 : Spread our religion to Cuzco! Buliding more missionarys to help spread our religion faster.

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                          • 1590 - 1600 : Worked on Infrastructure.

                            1605 : Cyrus traded us for Open Borders.

                            And the save...
                            Attached Files

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                            • Thanks Cado, i am curious how the world looks like.
                              I will play my turns and post some screens for everyone.

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                              • 1610: Using the missionaries to spread Hinduism in Egypt.

                                1615: Building improvements

                                1620: Francis Bacon has been born in Ning and builds an Academy in Kara.

                                1625: One of the missionaries fails.

                                1630: Switching to Mercantilism and Pacifism. We dont have foreign traderoutes yet and the free specialist is really nice.
                                Pacifism wont be too expensive, i hope.

                                1635: More improvements.

                                1640: Gunpowder discovered. And i thought it was only useful for fireworks. I will get replaceable parts so we can build some lumbermills.

                                1645-50: Just building.

                                1655: We get gems for incense from Cyrus.
                                End of my turns.

                                The map generator can be evil:




                                Thats an interesting mine at Kara. Boreholes, anyone?

                                Attached Files

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