Originally posted by OzzyKP
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Originally posted by Hercules View PostAs I read it somewhere, those civs without the GW receive a greater number of the diverted barbs.Try http://wordforge.net/index.php for discussion and debate.
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BTW if we make game speed marathon our fast workers from India would become that much more valuable if we took India.Try http://wordforge.net/index.php for discussion and debate.
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Actually, wouldn't the fast worker be more valuable in a quick game? In any event, a very solid majority of the teams want normal speed, so it'll be normal.
And it looks like we'll have normal barbs, not raging. I can live with all the settings.Captain of Team Apolyton - ISDG 2012
When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah
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Originally posted by Hercules View PostAlso just noticed this re the Barb vote in post 62 above.
7. Barbarians?
Off - 5
mzprox
Hercules
DNK
jobe
Felch
Normal -
Raging Hordes - 6
Calanthian
Dinner
OzzyKP
Ben Kenobi
Dinner
Guynemer
Dinner was counted twice.Captain of Team Apolyton - ISDG 2012
When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah
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I guess it hasn't though I thought that was how you best play Liz.Try http://wordforge.net/index.php for discussion and debate.
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These are the map settings:
Map - MAPMAKER'S CHOICE, something random/special, decent amount of land, not archipelago
Wrap - TOROIDAL
Mirrored starts - NO (capital locations are very similar though)
Fair/balanced starts - YES
Corporations - ON
Barbs - ON
Speed - NORMAL
Huts - OFF
Allow all teams pre-optics contact - YES
Size - Huge (game setting) - In reality something between 80-100 x 40-60
Difficulty - EmperorCaptain of Team Apolyton - ISDG 2012
When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah
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Originally posted by Calanthian View PostWhat we discussed in one of the threads is something like "delayed rapid expansion"
(some excellent core cities first, get POP to max, get tech to code of laws, currency etc. and then go REXing untill we drop)
In this scenario we should be able to be one of the top tech civs)..Try http://wordforge.net/index.php for discussion and debate.
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Originally posted by OzzyKP View PostThese are the map settings:Try http://wordforge.net/index.php for discussion and debate.
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Why do we want huts? Especially on a higher difficulty level it's bad sense given how much more likely barb swarms are - someone can get really screwed over early on by that, and oh the complaining that will continue from that: CFC got MC but I got 5 warriors!!
Yeah, building up first is fine, so long as we do REX before our borders get solidified. It seems like the mapmaker said we'd have "more room than usual", so building up first makes double sense (and triple with toroidal). But there's no reason to keep it that way past CoL/Currency. I've noticed that I tend to REX and grow cities a lot faster than most anyone else, so perhaps I'll let you guys set the pace here, since my approach is middling-good at best by comparison.
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Why do we want huts? Especially on a higher difficulty level it's bad sense given how much more likely barb swarms are - someone can get really screwed over early on by that, and oh the complaining that will continue from that: CFC got MC but I got 5 warriors!!Scouse Git (2) La Fayette Adam Smith Solomwi and Loinburger will not be forgotten.
"Remember the night we broke the windows in this old house? This is what I wished for..."
2015 APOLYTON FANTASY FOOTBALL CHAMPION!
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Originally posted by Dinner View PostIs there anything we can do about huts being off? Like can I go over to the CFC thread and start *****ing and moaning and agitating in an attempt to sway people into changing the settings? I believe it was 7-6 so changing one vote would change the decision.Captain of Team Apolyton - ISDG 2012
When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah
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