So if I'm reading your reply right.
Germany declares on me.
I take a German city (Hamburg in this case).
After the city is taken, any other civ can declare on Germany (including a friend in a phony war).
Germany can invoke DMW, including against me, and demand I return the city (or pay penalties)?
If so, it is now officially impossible to take cities by force.
Germany declares on me.
I take a German city (Hamburg in this case).
After the city is taken, any other civ can declare on Germany (including a friend in a phony war).
Germany can invoke DMW, including against me, and demand I return the city (or pay penalties)?
If so, it is now officially impossible to take cities by force.
* not bothering to defend islands
* sending a lone settler to territories where there only barbs to worry about
* blocking expansion room of someones civ, while that civ can't do anything militairy about it..
The rules are intended to ensure that everyone can play a viable game. Now the attacker is hampered too much. The 25% measured war rule from previous Diplo games does this better. And is far easier!
The moment someone has 4 cities, one should be able to take one (at least the smallest one).
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