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Destiny of Empires [Diplo Game] [Organization Thread]
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If that one damn oil will stop us from having a nice game: I'll say:
add one oil somewhere in central fascist territory and then we are set to go..
I for one don't mind who is winning as long as the game is good..
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wont work from start, as the Axis are without Oil again.Fascist Alliance:
Neandor-Arabia-Vikings-India-Egypt
The only reasonable (and somewhat logical considering what happened in the game and the players feelings) Axis is
Neandor/France/Vikings/Arabia/India
Despite it is a bit overpowered, let give them the chance they claimed they never had till now.
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Why would be underpowered? We will start picking from a point where Inca-England and Russia-Turkey are set. From there on, we choose. As-is Inca-England have stronger economy and military power than Russia-Turkey. Why would be underpowered Democrats?That would be a ridiculously underpowered democratic bloc.
What you are trying to say with that? Let look at it this way - Hypothetically the Communist want to attack the Democrats. How we can hurt you? Swimming under the ocean by hands holding their breath (as you control it and we cant risk sailing with ships) then once set foot in America, we suicide our infantries against your tens of trenched MGs while being bombarded from the air and our way to retreat cut by your destroyers? So we cant attack nor hurt you.Seriously, me and England are all navy and MGs.
Lets assume you want to hurt us or the Fascists. Sailing and blockading the Mediterranean, while bombarding our roads, mines, farms and plantations, staying with your 20-30 or so infantries loaded in transports (yes, only in Central America I upgraded about 10-12 for you, then from the IEF you have 6 more and England have about 10 infantries) looking which city we will empty (as we cant defend all our cities against force of 20-30 infantries which can strike surprising at each place they desire.
Then what? How you are supposed to be the weaker one?
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Discussion with Ozzy and Inca has led to the following proposal:
Fascist Alliance:
Neandor-Arabia-Vikings-India-Egypt
Communist Alliance:
Russia-Native America-Ottomans-Mongolia-Mali
Democrat Alliance:
England-Inca-America-Japan-France
(the only item being that France must be available and playing)
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That would be a ridiculously underpowered democratic bloc. Seriously, me and England are all navy and MGs.
Inca-England-Arabia-Israel-America
Vikings-Neandor-France-Mali-India
Russia-Turkey-Mongolia-Japan-Natives
A few things: if I'm not in an alliance with Russia, I'm going to demand final payment for the LTA troops and my IEF forces returned. Those were contingent on our continued good relations (my not forcing them to pay for the territories they've leased). I never expected our alliance to be suddenly canceled like this, and I consider those payments owed. The Turks may have petrolla returned, of course, as I am leasing it from them. I figure all other contracts are forfeit, and I'll pay the Arabs back for the troops that will now never arrive. I also expect my airship returned ASAP...
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HAHAHAHAHAH!!!Originally posted by Calanthian View PostWell if you would like to do that approach then the weakest of the four should have first pick..
and that being Neandor, I would pick Ottomans just for the hell of it
Yes, I was thinking about this approach and then came to this example - Neandor picking Turkey, laughed myself a bit and decided the wild picking isnt too good of approach.
SO:
The starting groups should start somewhat predetermined like this: Inca/England, Neandor/France/Vikings, Russia/Turkey. From here, our team is the weakes, so we have the first pick. Then Inca/England pick, then Neandor
I think this is far more reasonable, right?
But then again we come to Arabia/India being a group on their own and they are so closely related to the Axis (Arabia giving them Oil, Neandr upgrading infantries, sharing common hate for the Comunists - absolutely irrational hate btw
), that the axis already is composed of Neandor/France/Vikings/Arabia/India. Thats 5.
Then maybe the other two groups - Inca/England and Russia/Turkey must start and choose the from what is left and each of us ends with group of 5.
This will be logical, right?
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Well if you would like to do that approach then the weakest of the four should have first pick..
and that being Neandor, I would pick Ottomans just for the hell of it
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Oh I have a New fun Idea! Russia is right that there are really 4 superpowers. Russia, England, Inca, and Neandor.
What if we have a nice High School/ Primary School style pick your team/ draft? This is how it would work.
The #1 Team -Russia would get to pick one ally, but they cant pick any other Superpowers (England, Inca, Neandor).
Then #2 Team - England picks, then #3-Inca, then #4- Neandor.
Then, #4 Neandor picks again, then #3 Inca, then #2 England then #1 Russia. Then we do the same, Neandor first, then Inca, then England, then Russia.
Finally, for the last round Russia goes first, then England, then Inca, and finally Neandor. Then the game starts.
The rules are that there is NO TRADING OUTSIDE YOUR ALLIANCE. No units, no resources, no money, no cities, no nothing, not even OB, so the alliances are truly meaningful. There is a 10 turn NAP (or no NAP). There is a 30 turn, forced alignment period, after that, all forced alliances are over, and civs can form new alliances, and trade with whoever they want.
Let everyone say what they think of this.
@ Ozzy - "Hush"? Excuse Me? Uh No thanks... Mom. I apologized to you. Drop it. Thanks
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Then if you don't care, then hush and let the rest of us figure it out.Originally posted by Ottoman Empire (DoE) View PostSorry Ozzy, I came on a little strong
sorry to those i called crybabies. That was mean.
Let me get to the bottom line. It's not about wounded feelings, its about making it fun new start for everybody. I think that the following players will accept any alignment whatsoever, including, just start the game back up, no rules, no NAP, just Gogogogo (correct me if I'm wrong).
Ottoman, Russia, America, Japan, Mali, Natives, England, Mongolia, Inca, Israel and I daresay France (in his absence, because I know he is a Warrior).
The only players who REALLY want forced realignment are Arabia, India, Vikings and Germany. All the realignment talk by others is an accommodation for these 4. That is the truth.
So what I propose is for you 4 to just come up with the alignment YOU think is fair, and make all the rules you want going forward. Then we start the game.
Thanks.
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I think an absolute fair 5vs5vs5 distribution cant be arranged, as there are 4 superpowers and they cant be fit in 3 teams without unbalance. Turkey is right that we just need we have to somewhat agree to a distribution at some point and let the game start.
About am I doing it right or wrong - it does not matter really, as what I did in this game was at the top of my abilities anyway. Yes, I put all of what I can in what Russia is.
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Sorry Ozzy, I came on a little strong
sorry to those i called crybabies. That was mean.
Let me get to the bottom line. It's not about wounded feelings, its about making it fun new start for everybody. I think that the following players will accept any alignment whatsoever, including, just start the game back up, no rules, no NAP, just Gogogogo (correct me if I'm wrong).
Ottoman, Russia, America, Japan, Mali, Natives, England, Mongolia, Inca, Israel and I daresay France (in his absence, because I know he is a Warrior).
The only players who REALLY want forced realignment are Arabia, India, Vikings and Germany. All the realignment talk by others is an accommodation for these 4. That is the truth.
So what I propose is for you 4 to just come up with the alignment YOU think is fair, and make all the rules you want going forward. Then we start the game.
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