Challenges, on any level, are good for the game. To make your civ better, to write better stories whatever-everyone can and should find what enjoys in diplogames.
About why "should you stop me".. because i have challenged you-not you specifically but everyone who likes this kind of challenge. I didn't know who would actually "accept" it so i haven't build alliances , any close relations for a long time.. on the contrary.. I have collected enemies (this havent brought me too much diplopoint, but I play my story not for winning) ((When i saw that the alliance is finally forming I started to look for partners.. i cant make it too easy for you after all ) I have a good chance of losing, but untill then it's a great fun trying to survive.. hopefully when/if i lose we will find a new target
About why "should you stop me".. because i have challenged you-not you specifically but everyone who likes this kind of challenge. I didn't know who would actually "accept" it so i haven't build alliances , any close relations for a long time.. on the contrary.. I have collected enemies (this havent brought me too much diplopoint, but I play my story not for winning) ((When i saw that the alliance is finally forming I started to look for partners.. i cant make it too easy for you after all ) I have a good chance of losing, but untill then it's a great fun trying to survive.. hopefully when/if i lose we will find a new target
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