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The Dance of Civilizations [Diplo Game] [Organization Thread Pt1]

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  • Originally posted by Orb (DoC) View Post
    Korea you know between you and england alone I'm sure you can at least delay India's victory. Just putting that out there.
    Korea probably can't take the initiative here as number 6 in the game (nor can Greece as 15th )

    So I understand what Korea is saying.

    Another victory outcome is for annihilation of lots of civs to get land or pop victory but that wouldn't be diplo... and I don't think Basil would do that... and I hope my ally wouldn't let him!

    Comment


    • Well reguardless if the game is over in 30 turns or not, it has been a fun ride.
      The civ formerly known as The Holy Empire of Britannia/dutch

      Comment


      • It has been an unuusal game in that the in game vicotr was decided a long time ago and even the leading out of ogame vote scorers have been well established very early on.

        So whilst there is always some fun in participation , would hav ebeen more fun to see people activly looking to see how they can prevernt this sort of conclusuon

        Comment


        • The game is good As for India, well first and most the player has played very well all game. Still I would credit India's location and the none action by Mali and Natives, that let India safely concentrate from very early stage on his science.

          That region of the map has been a safe heaven. I can't say that for the rest of the world. Where wars have been a constant thing. And unlike India no one had the luxury to concentrate on their science purely.

          Many ifs in this game, if that happened, if that could have been, but yes imagine India located on Hastog's land or on the big continent.

          Again India is playing their game very well with what they are given, i bet many would have followed such a strategy given the chance. I'am was just analyzing the location and what got us here.
          Last edited by England (DoC); March 4, 2010, 02:19.

          Comment


          • Ok, You are very very wrong about that 30 turn. First 75.000 culture is needed per city, since you could do the math yourself I can tell you that it 's currently 80->120 turns in my 3 cities. probably I can speed it up further a bit , but it still months of gameplay.

            The game is not over.., you know it's enough if I lose a city. Or maybe a spaceship could be built in this time especially if someone manage to slow me down.

            And yes my position helped me a lot to do my builder strategy and even if I don' like wars I've decided that in case I'd become strong I will play a crazy evil civ just to make the game interesting
            I can also tell that in the mid game I did not expect that England, Byzantium and Perisa (even the Natives) could get so close to me in tech that now we almost have the same type of army-good work!, I'm really not so sure about my final victory as some people here

            Comment


            • Don't forget to cast your votes on or before March 7th by PM to me!

              Please use the following format:

              Code:
              [just keep the score for your own civ empty]
              
              Diplomacy:
              
              Arabia		(1-7)
              Britannia	(1-7)
              Byzantine	(1-7)
              Egypt		(1-7)
              England		(1-7)
              Greece		(1-7)
              Inca		(1-7)
              India		(1-7)
              Korea		(1-7)
              Natives		(1-7)
              Mali		(1-7)
              Ottomans	(1-7)
              Persia		(1-7)
              Rome		(1-7)
              Russia		(1-7)
              
              --------------
              
              Story:
              
              Arabia		(1-7)
              Britannia	(1-7)
              Byzantine	(1-7)
              Egypt		(1-7)
              England		(1-7)
              Greece		(1-7)
              Inca		(1-7)
              India		(1-7)
              Korea		(1-7)
              Natives		(1-7)
              Mali		(1-7)
              Ottomans	(1-7)
              Persia		(1-7)
              Rome		(1-7)
              Russia		(1-7)
              
              --------------
              
              Attitude:
              
              Arabia		(1-7)
              Britannia	(1-7)
              Byzantine	(1-7)
              Egypt		(1-7)
              England		(1-7)
              Greece		(1-7)
              Inca		(1-7)
              India		(1-7)
              Korea		(1-7)
              Natives		(1-7)
              Mali		(1-7)
              Ottomans	(1-7)
              Persia		(1-7)
              Rome		(1-7)
              Russia		(1-7)
              
              --------------
              
              Comments:
              _________________________________
              
              _________________________________
              
              _________________________________
              
              _________________________________
              
              _________________________________
              Formerly known as "CyberShy"
              Carpe Diem tamen Memento Mori

              Comment


              • Hey, it ain't over till the fat guru sings!

                And regarding India, his quiet and peaceful continent is also partly the fruits of his diplomacy. Credits for him there as well.
                Force is always beside the point when subtlety will serve
                <a href = "http://apolyton.net/forums/showpost.php?p=5759340&postcount=49">Darius order to kill Oroetes</a></p>

                Comment


                • Originally posted by India (DoC) View Post
                  Ok, You are very very wrong about that 30 turn. First 75.000 culture is needed per city, since you could do the math yourself I can tell you that it 's currently 80->120 turns in my 3 cities. probably I can speed it up further a bit , but it still months of gameplay.

                  The game is not over.., you know it's enough if I lose a city. Or maybe a spaceship could be built in this time especially if someone manage to slow me down.

                  And yes my position helped me a lot to do my builder strategy and even if I don' like wars I've decided that in case I'd become strong I will play a crazy evil civ just to make the game interesting
                  I can also tell that in the mid game I did not expect that England, Byzantium and Perisa (even the Natives) could get so close to me in tech that now we almost have the same type of army-good work!, I'm really not so sure about my final victory as some people here
                  hey, I'm not saying it's over

                  just pointing out a few things to avert the inertia that may be setting in.

                  your third cultural city is jumping up about a 1000 points per turn, so in 30 turns it'll be 50,000. i wasn't sure that 75,000 was needed so that makes it 55 turns, taking into account the imminent Broadcast Towers.

                  Comment


                  • Originally posted by Greece (DoC) View Post

                    your third cultural city is jumping up about a 1000 points per turn, so in 30 turns it'll be 50,000. i wasn't sure that 75,000 was needed so that makes it 55 turns, taking into account the imminent Broadcast Towers.
                    Less than 500/turn, it's 110-120 turns for my 3rd city (already has +250% bonus so an other 50% won't just add a simple 50% bonus , but more like +16%. (Right now i'm not sure whether I go for broadcast towers at all, have other focus)

                    I could ofc put my science spending into culture, but only my technology protects my cities.. not easy to balance it-i've spent a lot on culutre already-money and production-could have spent much more, but then I would be much weaker (Btw my first try on cultural vicotry in civ4, normaly I don't like it, spaceship much easier )

                    Comment


                    • yes i dont think space shpuld be in diplo jsut y .02 cents worth

                      culture is a good target to try for..

                      Religion wil lnever occur takes everyone to vote and no one would do that unless theywere trying to prevent another player from winning by cuktural vicotry for spite.

                      diplotmatic ivcotory should be the target.. lets see someone win it via that method....

                      Comment


                      • Originally posted by India (DoC) View Post
                        Less than 500/turn, it's 110-120 turns for my 3rd city (already has +250% bonus so an other 50% won't just add a simple 50% bonus , but more like +16%. (Right now i'm not sure whether I go for broadcast towers at all, have other focus)

                        I could ofc put my science spending into culture, but only my technology protects my cities.. not easy to balance it-i've spent a lot on culutre already-money and production-could have spent much more, but then I would be much weaker (Btw my first try on cultural vicotry in civ4, normaly I don't like it, spaceship much easier )
                        OK, let's track this:

                        Pataliputra (third culture city) is currently 19845 culture points (last turn it was in the 18,000's, I think)

                        But let's see next turn.

                        I'm curious to monitor this LOL

                        Comment


                        • Originally posted by Korea (DoC) View Post
                          diplotmatic ivcotory should be the target.. lets see someone win it via that method....
                          nah, diplomatic victories are the most unfair ones in diplo games.
                          It immediately rules out the possibility for India and Persia to win because we have chosen to follow the path of hate rather then the path of love.

                          And if we all follow the path of love the game ends up pretty boring.
                          I have already lost the first round of rating b/c people disliked my "Pay!" diplomatic approach (which btw paid of ), now you want me to even lose the entire game b/c of it.

                          Religious victory on contrary is very interesting. It requires much more, and it's not a simple "the biggest civ has the most votes".

                          I think that cultural victories are boring a well.
                          In the end only conquest, religious or space race victories are interesting, imho.
                          Force is always beside the point when subtlety will serve
                          <a href = "http://apolyton.net/forums/showpost.php?p=5759340&postcount=49">Darius order to kill Oroetes</a></p>

                          Comment


                          • Originally posted by Korea (DoC) View Post
                            So whilst there is always some fun in participation , would hav ebeen more fun to see people activly looking to see how they can prevernt this sort of conclusuon
                            Could you please stop this line of reasoning here. There were several of us who at least tried against a stronger foe. All you did was ooc whine. Get off your high horse!
                            Sic Vincit Gloria Mundi

                            Comment


                            • wil lyou basically flip off.... you joined an alliance and fought and lost .. what i am trying to do is organise the same sort of coalition against India but as you proved needs to be much bigger than you r enemy , so as i have repeatedly stated, stop telling me to go it alone , it takes a huge army in civ 4 combat to beat someone .

                              when you attacked england i had like one spare galley which i loaned to inca and never got back and one defneder per city noarmeis nothign yet i was made out to be not supporitng the war.


                              Now i have manafged to build a defence force i am trying to build an amry next. but i am so far behind in tech that i need a huge army to even think of doing anything.

                              so again i call for an aliance and all you do is say i whining.....
                              Last edited by Korea (DoC); March 4, 2010, 04:57.

                              Comment


                              • All stop blaming others for how they play their game! We're in the middle of the game. And everybody is free to play it the way they want. these ooc discussions lead nowhere

                                And does anybody know why Byzantium and England are suddenly missing 24 hour turns? England: you did post in this thread!
                                Byzantium, are there problems again?
                                Formerly known as "CyberShy"
                                Carpe Diem tamen Memento Mori

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