Originally posted by Pitboss Khmer
So are we playing a game contrived by rankings?
OR
Are we playing a game in the context of the vision of civilization development?
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In 1000AD how can a nation half a world away be a realistic concern in terms of the current history of your neighbours?
It's a great shame that we can't play without the score being visible. It's largely bs anyway (a few wonders and techs and fluff pop makes the difference - big deal)
So are we playing a game contrived by rankings?
OR
Are we playing a game in the context of the vision of civilization development?
---
In 1000AD how can a nation half a world away be a realistic concern in terms of the current history of your neighbours?
It's a great shame that we can't play without the score being visible. It's largely bs anyway (a few wonders and techs and fluff pop makes the difference - big deal)
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