wrong thread. Plse delete.
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HOTW XII Diplogame Organization Thread. Part 2
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Vamp hasn't responded and I'm stumped for ideas, does anyone know of a good sub who wouldn't mind taking over France temporarily or even permanently?Modern man calls walking more quickly in the same direction down the same road “change.”
The world, in the last three hundred years, has not changed except in that sense.
The simple suggestion of a true change scandalizes and terrifies modern man. -Nicolás Gómez Dávila
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Ok, I think I found someone. Hera, can you send me the login information for your diplo MSN, e-mail, apolyton account, and for the game if there is one?
Thanks!Captain of Team Apolyton - ISDG 2012
When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah
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Can everyone update their tech trade list? We haven't played in a while, so hopefully it is written down somewhere. Just to remind everyone we have a limit of 10 tech trades per civ. I have either one or no tech trades left. I can remember 9, but I think there may be one I forgot:
Iron Working - Carpathia
Archery - Carpathia
Calendar - Carpathia
Compass - Mali
Paper - Carpathia
Military Tradition - Russia
Liberalism - France
Steel - France
Physics - Mongolia
If anyone has an idea of what other tech I may have traded, please let me know. Thanks.
And please post your own list.Captain of Team Apolyton - ISDG 2012
When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah
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Originally posted by Beta
I gather I am taking over from Nolan and playing Stalin.
Also, Oz, I have no idea of Russia's past trades.Any idea where I can get it from.
Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.
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Ok, so the big things we need to do are figure out how many tech trades we each have left, figure out turn order stuff, and find someone for France. And of course determine if there can be a peaceful conclusion to the current Mongol-Dutch war.
I'm working on tech, France & peace
All that is left is turn order. We don't have a turn timer and aren't in a huge hurry, so I recommend those at war enforce a strict turn timer. Combatant 1 doesn't play his turn till combatant 2 finishes his.
Since Holland is the last to move for the current turn (1797) it makes sense to give the Mongols first move next turn (1798). The two should continue in that order for the rest of the war. In the future though, I think the aggressor should move first. If additional civs join this current war they will take their turns following Holland in order of when they join the war.
This prevents double moves and is the fairest for everyone. Can we just agree to this and resume the game?Captain of Team Apolyton - ISDG 2012
When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah
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