Thanks for the info... That's exactly what I wanted to know.
Announcement
Collapse
No announcement yet.
Questions from a rookie
Collapse
X
-
I keep thinking back to Civ II and the council and Elvis pleading for luxuries.
10-30-60 I hadn't seen many others do. 10-50-40 is the sweet spot. Maxed out science under celebrating fundy is probably better than the research rate under normal communism.Scouse Git (2) La Fayette Adam Smith Solomwi and Loinburger will not be forgotten.
"Remember the night we broke the windows in this old house? This is what I wished for..."
2015 APOLYTON FANTASY FOOTBALL CHAMPION!
Comment
-
No fundy anymore, Ben. Not sure I regret that. I like the 5 civic lines better. Also no advisors. Miss that a bit. We do have wonder animations again.No matter where you go, there you are. - Buckaroo Banzai
"I played it [Civilization] for three months and then realised I hadn't done any work. In the end, I had to delete all the saved files and smash the CD." Iain Banks, author
Comment
-
God, when IV first came out and we were still playing II MP and people would say they forgot the proper tech paths and we laughed. But now, I'm sure I have forgotten the old tech tree and what each tech did.It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
RIP Tony Bogey & Baron O
Comment
-
You could pick it up again. Not completely linear as I recall, unlike III and its "do all the ones in this box to move to that box." But bee-lining to the max as in IV is something all of us grognards wanted. All I remember clearly about the fundamentalist government is that it quashed science, but provided a really cheap 4-point unit that led to 20- or 30-unit stacks of defenders in the cities of the AI that used it.No matter where you go, there you are. - Buckaroo Banzai
"I played it [Civilization] for three months and then realised I hadn't done any work. In the end, I had to delete all the saved files and smash the CD." Iain Banks, author
Comment
-
One thing I remember is that we started learning Civ II at Deity level, and never bothered to play any lower setting. The AI was soooooooooo stupid. While I would lose MP games, I probably didn't lose more than a handful of SP games. And that includes when we developed the Single City Game concept, and even the you can't start a city concept. Even with Civ III, as much as I hated it, it was still simple at the highest level.
On the other hand, the upper levels of Civ IV BTS are REALLY challenging.Keep on Civin'
RIP rah, Tony Bogey & Baron O
Comment
-
CIV II MP would need considerable changed before it could compete with the more robust CIV that is IV.It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
RIP Tony Bogey & Baron O
Comment
-
Ah, the good old days -- celebrating WLTx Days under Fundy and getting sciences like mad from repeat-demand caravans while you built your conquering horde. So simple, so fun.
No such free lunches in IV. Not from what I've seen.Apolyton's Grim Reaper 2008, 2010 & 2011
RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms
Comment
-
Was it the linked sigs?
CivII Deity was easy enough, but I had problems with Deity+1-5. It's pretty hard when your 1st person starts out mad.I'm consitently stupid- Japher
I think that opinion in the United States is decidedly different from the rest of the world because we have a free press -- by free, I mean a virgorously presented right wing point of view on the air and available to all.- Ned
Comment
-
That was the mod that increased all the handicaps and happy penalties. We didn't play with it at all.It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
RIP Tony Bogey & Baron O
Comment
Comment