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Getting started on Civ4 for a Civ2 vet

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  • #46
    The Pyramids represent a great achievement of centralized government. In RL this was absolutist monarchy in a civ world it could be anything from a early democracy, Roman type republic to the anceint equivalent of a police state.
    Modern man calls walking more quickly in the same direction down the same road “change.”
    The world, in the last three hundred years, has not changed except in that sense.
    The simple suggestion of a true change scandalizes and terrifies modern man. -Nicolás Gómez Dávila

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    • #47
      Oh, yeah, sure. I also see great importance in the pyramids. I regard them as the turning point, at which was decided that civilized mankind would be a nationbuilding species. Hard to overestimate IMHO.

      But if you look at it historically and strip off all esoteric or meta-physical stuff (not sure i use the right term here - read: abstract), the issue remains, that in the game, the pyramids is usually used to have an ancient republic, while in the real world, egypt could have hardly been more distant from that concept and it was the greek, who did not build any pyramids (and thus are almost an exception), were the ones to establish a republic early on...

      EDIT: As i have stated somewhere else before: If one was to learn history from civ, one would be inclined to belief, that the pyramids were build somewhere in greece (or that ancient egypt was a republic) and that communism failed, because the kreml only works in a democracy...

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      • #48
        actually thats an example of the deftness of civ2.

        Pyramids give you a granary in every city, what the hell?

        Turns out there were legends that the Pyramids were built by Joseph to store grain for the seven lean years. The legends were totally wrong, totally misunderstood when as well as why they were built, but the legends themselves are an historical fact that Civ made a reference to, for those who know.
        "A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

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        • #49
          Originally posted by lord of the mark
          actually thats an example of the deftness of civ2.

          Pyramids give you a granary in every city, what the hell?

          Turns out there were legends that the Pyramids were built by Joseph to store grain for the seven lean years. The legends were totally wrong, totally misunderstood when as well as why they were built, but the legends themselves are an historical fact that Civ made a reference to, for those who know.
          Actually, the pyramids where built by Egyptian farmers on a semifeudal arrangement. They worked the fields half the year and then they worked on the monuments the other half. To feed them during that time you needed to store all the surplus food made during the rest of the year.

          well that's the truth if you play Pharaoh anyway...
          Modern man calls walking more quickly in the same direction down the same road “change.”
          The world, in the last three hundred years, has not changed except in that sense.
          The simple suggestion of a true change scandalizes and terrifies modern man. -Nicolás Gómez Dávila

          Comment


          • #50
            You really have to pay attention to the diplo agreements, I see.

            I finally figured out you need a city on a river to build Three Gorges. I didnt have city on a river. But the Americans had Washington on a river, right nearby and they were weak. Sure they had a defense pack with Persia and Mali, but those two had no other good reason for war with me.

            After watching the Persians take three of my cities, I decided to bag it and restart from my last save before the war.
            "A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

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            • #51
              Originally posted by lord of the mark
              After watching the Persians take three of my cities, I decided to bag it and restart from my last save before the war.
              Yes, diplomacy is a big factor in Civ 4, much more so than any other version. A civ doesn't even need a defence pact to have his buddies jump in on his side, all it takes a long history of good relations between them. Before you declare war on someone, it's a good idea to check who his friends are since if you get enough, "You declared war on my friend." in your relationship hit list, you could find yourself being ganged up on by three or four civs at once.

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              • #52
                replayed that game as I said, won on points. Spies are very helpful when you are behind in an AC race.
                "A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

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                • #53
                  Hum, perhaps the AI could be taught to build and station a spy in cities it's built parts.

                  (It already knows how to use spies to destroy opponent's parts and the one sure defense I found was building and stationing the spies in those cities.)
                  1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
                  Templar Science Minister
                  AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

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                  • #54
                    How would you determine whether the AI already DOES station a spy in all its cities when building the spaceship? You can destroy spaceship parts in ANY city of that civ.

                    Perhaps, joncnunn, you had enough espionage points that your security bureaus & spies were sufficient.

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                    • #55
                      From what I could tell from the AI spy attack pattern was that space ship parts prior to launch are treated just like buildings ... To destroy Part X manufactored in City Y, you have to go to City Y to destroy it.

                      My cities that never built a single space ship part are left wide open and my non-space ship cities generally outnumber my space ship ones. (My capital is always on the list of cities that build SS parts)
                      1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
                      Templar Science Minister
                      AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

                      Comment


                      • #56
                        Originally posted by joncnunn
                        From what I could tell from the AI spy attack pattern was that space ship parts prior to launch are treated just like buildings ... To destroy Part X manufactored in City Y, you have to go to City Y to destroy it.

                        My cities that never built a single space ship part are left wide open and my non-space ship cities generally outnumber my space ship ones. (My capital is always on the list of cities that build SS parts)
                        You lucky DOG!!
                        My experience in a recent game was totally contrary. Stasis Chamber (I think it was) was repeatedly destroyed in the same city, which had never built ANY SS part.

                        Not that it mattered. I was only building SS parts as a backup plan. The victory I won was not SS.

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                        • #57
                          My expereince was with the unoffical patch to 3.03.
                          1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
                          Templar Science Minister
                          AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

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                          • #58
                            The most recent time I'd built the space ship (latest version + it's unoffical patch) I'd already vasalized my two closest neighbors before starting it.
                            1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
                            Templar Science Minister
                            AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

                            Comment


                            • #59
                              To destroy a part in progress, you must do it in the city building the part. But to destoy a part already built anywhere will do. At least that's how I understand it. Haven't tried for an SS victory in a very long time, so the above is the result of an increasingly faulty memory.
                              No matter where you go, there you are. - Buckaroo Banzai
                              "I played it [Civilization] for three months and then realised I hadn't done any work. In the end, I had to delete all the saved files and smash the CD." Iain Banks, author

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                              • #60
                                Destroying existing space ship parts... My understanding is, they are already in orbit... sounds like Moonraker (the worst Bond ever)...

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