Hi all.
I played a lot of civ 2 back in the day. Not super serious, never played MP, or became a big strategy maven, but got to the point where I could win on Deity using my preferred rational perfectionist strategy much of the time. Then I started mainly playing scenarios, and contributed to one.
I skipped Civ3, and just bought Civ4.
Looking for a few suggestions for getting started -
1. Whats a good level to start at - the hardest? next to hardest?
2. I like a nice long, gradual game, but think getting started maybe medium settings on world size and game pace are best?
3. Best to dive in without any tutorial? I am glancing through the hard copy (abbridged) manual.
4. Key differences from Civ2?
Note Ive played some SMAC, so changes like borders, are familiar to me.
I played a lot of civ 2 back in the day. Not super serious, never played MP, or became a big strategy maven, but got to the point where I could win on Deity using my preferred rational perfectionist strategy much of the time. Then I started mainly playing scenarios, and contributed to one.
I skipped Civ3, and just bought Civ4.
Looking for a few suggestions for getting started -
1. Whats a good level to start at - the hardest? next to hardest?
2. I like a nice long, gradual game, but think getting started maybe medium settings on world size and game pace are best?
3. Best to dive in without any tutorial? I am glancing through the hard copy (abbridged) manual.
4. Key differences from Civ2?
Note Ive played some SMAC, so changes like borders, are familiar to me.
. Resources must be developed and hooked up. No caravans (trade routes are automatic, although value can be influenced by strategy. Borders are determined by culture. Religions open up buildings and wonders. Corporations can give you resources and money. Different leaders have different capabilities, starting techs, unique buildings and unique units. Many more government options (civics). No rush buying except with the appropriate civic. No transfer of partial builds to something else. No building wonders from vans. Great people can give you a useful building or more research, hammers, money, etc. and can initiate a Golden Age during which research and production is enhanced. No growth by celebration. Random events - good and bad. (That will do for the moment!)
Comment