So I've been playing Final Frontier. I couldn't help but notice in the early game I got a few anti-ship missiles in my cities without building them. I suppose it may be due to my scouts finding them in wreckage, but I don't know... And if so, are they supposed to find units that teleport straight to a colonized star system?
Another issue I've noticed is that sometimes my auto-exploring scout ships will make rather unwise decisions. One of them decided to wander needlessly close to a black hole's gravity field while another dipped into irradiated space while a clear path was available. ...I don't know if the scout explore coding has always had problems like that...
And yes, I have noticed the buildings failing to mention increases in culture.
Another issue I've noticed is that sometimes my auto-exploring scout ships will make rather unwise decisions. One of them decided to wander needlessly close to a black hole's gravity field while another dipped into irradiated space while a clear path was available. ...I don't know if the scout explore coding has always had problems like that...
And yes, I have noticed the buildings failing to mention increases in culture.
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