FYI -- Bhruic, on CFC, has already published an unofficial patch (similar to Solver's one for 3.02) fixing some of the already apparent bugs in 3.13. Here's his current changelog:
Changelog:
* Fixed bug where culture/espionage would not display for building popups
* Fixed bug where spies would be ejected from a square when declaring war
* Fixed bug that caused the AI to trade for resources it already had (appears as grossly uneven trades)
* Refixed trade bug
* Refixed culture/espionage display bug
* Fixed bug with Warlords attaching to units when the Great General is part of a selection group
v1.02
* Fixed bug where culture/espionage would not display for building popups
* Fixed bug where spies would be ejected from a square when declaring war
* Fixed bug that caused the AI to trade for resources it already had (appears as grossly uneven trades)
* Refixed trade bug
* Refixed culture/espionage display bug
* Fixed bug with Warlords attaching to units when the Great General is part of a selection group
v1.02
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