Yeah on OCC (= One City Challenge) you never run out of money. With only one city your total maintenance costs never goes above 1 or so. No distance costs, and total number of city costs is not much with 1 city. So you can keep your slider at 100% for the entire game.
You still make more money then you can spend, because of settled super specialists like priests, merchants and artists who generate money.
Bureaucracy does nothing for your specialist output by the way. Bureaucracy works over commerce and hammers. Specialists add beakers and goldcoins directly. Buildings like a library and bank do add to their output, but a commerce multiplier like bureaucracy does not.
If you do have a lot of cottages bureaucracy gets very powerful though. Because it works over your commerce it is multiplicative with other multipliers, and not additive. A city with +200% science and +50% from bureaucracy has a total multiplier of 350% and not 250% for commerce.
By the way, the above city still outputs over 900 science with the slider set to 0. The slider does very little. Within the fat cross only 5 commerce is generated. A bit more from the palace and trade routes, but that still only totals to a small part of the total science output.
You still make more money then you can spend, because of settled super specialists like priests, merchants and artists who generate money.
Bureaucracy does nothing for your specialist output by the way. Bureaucracy works over commerce and hammers. Specialists add beakers and goldcoins directly. Buildings like a library and bank do add to their output, but a commerce multiplier like bureaucracy does not.
If you do have a lot of cottages bureaucracy gets very powerful though. Because it works over your commerce it is multiplicative with other multipliers, and not additive. A city with +200% science and +50% from bureaucracy has a total multiplier of 350% and not 250% for commerce.
By the way, the above city still outputs over 900 science with the slider set to 0. The slider does very little. Within the fat cross only 5 commerce is generated. A bit more from the palace and trade routes, but that still only totals to a small part of the total science output.
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