In various posts I see people talking about how they get a single city to generate several hundred (the last one I read said 600) beakers per turn.
I can't begin to fathom how this is done given that science production is at root a function of commerce production and I don't see how a single city can generate that much commerce. I've never been anywhere close to this.
So how is it done? By what point in the game (tech-wise) does a specialized science city have 500+ beakers per turn?
Whoever you people are, I bow down before you!
I can't begin to fathom how this is done given that science production is at root a function of commerce production and I don't see how a single city can generate that much commerce. I've never been anywhere close to this.
So how is it done? By what point in the game (tech-wise) does a specialized science city have 500+ beakers per turn?
Whoever you people are, I bow down before you!
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