The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
DOS version is better!
It has better music (the diplo music), while winciv only has a short 5sec wav.
Not to mention that it works with PC speakers too.
Originally posted by player1
DOS version is better!
It has better music (the diplo music), while winciv only has a short 5sec wav.
Not to mention that it works with PC speakers too.
I have the DOS version on floppy, but there´s something wrong with them...
You can also get to tell George III where to put his pinky ring.
I only played Colonization once, and that was before I was clear on the difference between "pinky" and "pinko". I found it rather confusing.
Why can't you be a non-conformist just like everybody else?
It's no good (from an evolutionary point of view) to have the physique of Tarzan if you have the sex drive of a philosopher. -- Michael Ruse
The Nedaverse I can accept, but not the Berzaverse. There can only be so many alternate realities. -- Elok
Originally posted by player1
DOS version is better!
It has better music (the diplo music), while winciv only has a short 5sec wav.
Not to mention that it works with PC speakers too.
I dont know why, but the DOS version isn't working properly in my computer (WinXP pro).
Well, I’ll play the Windows version... What else?
Originally posted by Cort Haus
There are FOUR galleys in that picture at 1980BC. What's the earliest date that 4 galleys and a couple of chariots could be deployed in Civ 4? Much later, surely.
Triremes
I don't know what is the usual time to research mapmaking, but it could be about there, it's a fairly early tech. It was probably helped by that game being on Chieftain. I played it a couple of days ago just for purpose of taking tons of screenshots, so I needed a way to do a quick space victory. It still took about two hours.
Originally posted by bongo
VetLegion, did you make those pics youself? I play civ1(DOS version) under winxp and it works like a charm but screenshots are simply impossible to make
I played with DosBox emulation program. In it, you press Ctrl+F5 and voila - screenshot is taken and put in the \dosbox\capture folder. I took a couple hundred
Civ 1 shows you without obstructions, a field of 12 rows and 15 columns of tiles.
12x15:
Civ4 on the last zoom level you can manage to play on, gives you 8x15:
...or 10x15. If you want to argue that partially obstructed tiles should still count, OK with me, that's beside the main point:
This is the next level after that (gotten by scrolling the mouse wheel). This is obviously not a zoom level intented for people to play on, as everything is hazy + there are clouds added too:
All in all, Civ4 map is harder for me to use than the Civ1 map. And the fact that a Galleon sitting in a city almost doesn't signal that it is active makes it even more difficult.
Yeah, the invisible ships take some getting used to. It's true that there is a distinctive clarity to those crude Civ 1 sprites, but the flipside is that in Civ 1 you couldn't zoom in and watch your mines working away.
It could be argued that old character graphics games like Hack! on unix were clear and distinct, once you knew that a semi-colon was a giant beetle etc.
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