Originally posted by Ellestar
Of course i expected that answer (after all, i'm a strategy player and i use my opponent's answers to my benefit) and it further proves my point. AI sucks anyway, it's just more obvious in non-standart settings. No matter how many times i'll play with Deity AI's on future, it will die exaclty the same way (unlike multiplayer).
Of course i expected that answer (after all, i'm a strategy player and i use my opponent's answers to my benefit) and it further proves my point. AI sucks anyway, it's just more obvious in non-standart settings. No matter how many times i'll play with Deity AI's on future, it will die exaclty the same way (unlike multiplayer).
That is not "strategy", unless your strategy is to make yourself sound like a fool who has no grasp of logic.
But the thing is that AI will die the same way in any other settings if you know what you should do so to win. Unfortunately, it just isn't as obvious for some players.
Actually, there are no wins against AI that are meaningful. AI is a sitting duck.
As for "meaningful". It is not an on/off switch. If you beat someone in MP who has had a stroke and is lying senseless on the floor, it's a bit different "meaning" than if you have beaten an alert, well versed MP player. There is a range to the challenge presented, and the "meaning" is based off of that.
(For those using a similar system to judge by at least. There are some people who think a win is a win, even if it's against a friend playing a throwaway nic who throws the matches over and over again purposely to boost w/l percentage of the keeper nic. Or those who cheat in general.)
Same applies to the AI. If you beat it in a scenario it has no chance to compete in, it is far different than beating it in a scenario where it does. You assume there is no scenario where it does moreso than your chosen settings for your first game (and yet clearly state that you chose them because they were infact less challenging)... well then show me your AW Deity wins on Pangaea maps from Ancient start with no reloading, mods, or cheats. Since you say there is no variation on "meaning", that must mean it is as easy a scenario to beat as the one you devised for your first game?
And all that aside, beating the AI isn't the real SP challenge. It's by how much, how fast. Which can be compared between players. Just because you ignore this every time I say it doesn't mean it isn't so.
Bruce Lee once said "break brick is good, but bricks don't hit back" in a Bloodsport movie. And what you do is fighting bricks. But martial arts were made for fighting other people. I guess you'll understand the analogy.
You can't see past w/l vs other people to other potential avenues of enjoyment or even challenge. Not everyone is as blind as you are. Some people climb a mountain to prove something, some people have to fight another person to do so, and some people don't feel they have to prove anything. They all are correct in the assessment of themselves, but incorrect if they assess the others as they do themself. They are clearly motivated differently.
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