@Vel - settler 1. is never ever best start.
just for the 1 reason that a city without worked tiles is useless - u get a settler 1. takes how long? like 15 tunrs maybe - so u plant after 18 turns - after 20 turns u got 2 each one size cities with both like 2 hammers and slow growth.
- so what now? even ai might be sending unit to u not to speak abour barbs - ok lets neglect that and say r on your own island
so u ll build a workboat in 1 city and a worker in other - both rdy in about t25 - u r still size 1 or 2 - so move your worker to your best tile (the food and workboat to your fish - so slightly before turn 30 u have your 1. land improvements to use - but u still have only 1 worker for 2 cities - i guess u need more of em - so u gonna stay at small sizes but get em a bit faster due to the worked food and fish - at t 40 u might think about building cottages or getting wonders - a bit late heh
just think about worker 1. work food tile in t 10 grow to 2 start settler at size 2 if u want 2nd fast city - it ll be rdy in t20 or t21 - but when u get him out u ll have a well working cap - so for a settler about 5 turn earlier you sacrifire all your cap for about 15 turns? and then your cap land is kinda worked when settler goes out - so worker is rdy for 2nd city ... - oh well as said imo u neeed 2nd worker before settler - u can allready street to your new city spot if u dont want chop / have tech to work land and dont forget in my aproach i start working the great land of 2nd city in about t 24 - u start working it in like turn 35
just for the 1 reason that a city without worked tiles is useless - u get a settler 1. takes how long? like 15 tunrs maybe - so u plant after 18 turns - after 20 turns u got 2 each one size cities with both like 2 hammers and slow growth.
- so what now? even ai might be sending unit to u not to speak abour barbs - ok lets neglect that and say r on your own island
so u ll build a workboat in 1 city and a worker in other - both rdy in about t25 - u r still size 1 or 2 - so move your worker to your best tile (the food and workboat to your fish - so slightly before turn 30 u have your 1. land improvements to use - but u still have only 1 worker for 2 cities - i guess u need more of em - so u gonna stay at small sizes but get em a bit faster due to the worked food and fish - at t 40 u might think about building cottages or getting wonders - a bit late heh
just think about worker 1. work food tile in t 10 grow to 2 start settler at size 2 if u want 2nd fast city - it ll be rdy in t20 or t21 - but when u get him out u ll have a well working cap - so for a settler about 5 turn earlier you sacrifire all your cap for about 15 turns? and then your cap land is kinda worked when settler goes out - so worker is rdy for 2nd city ... - oh well as said imo u neeed 2nd worker before settler - u can allready street to your new city spot if u dont want chop / have tech to work land and dont forget in my aproach i start working the great land of 2nd city in about t 24 - u start working it in like turn 35

For same settings, AI will do the same and die. For different settings, AI will do the same (but probably different from other settings) and it will die as well.

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