Originally posted by Velociryx
Markets provide a 25% boost to g in a given city. That means a city that's making 4gpt will make 5 after the market goes into place.
NOT building markets in any city where they would be profitable simply makes no sense to my brain. That's as good as leaving money on the table. Now granted, there's a priority system in place....a city making 50gpt is gonna see more benefit to a market than the city making 8gpt, but that don't matter, because the two are not mutually exclusive....just because city A is building a market does not somehow mean that city B cannot....so again....to simply choose NOT to build such an improvement in a place where it is profitable to do so baffling to me, specialized or no.
Markets provide a 25% boost to g in a given city. That means a city that's making 4gpt will make 5 after the market goes into place.
NOT building markets in any city where they would be profitable simply makes no sense to my brain. That's as good as leaving money on the table. Now granted, there's a priority system in place....a city making 50gpt is gonna see more benefit to a market than the city making 8gpt, but that don't matter, because the two are not mutually exclusive....just because city A is building a market does not somehow mean that city B cannot....so again....to simply choose NOT to build such an improvement in a place where it is profitable to do so baffling to me, specialized or no.
There is certainly no harm in building the market, as long as the time/hammers spent doing so aren't needed to build something more valuable than the market would be in that city. But if your army is a strong as you want it to be, then the market might be better than nothing.
Or maybe just building gold will get you more in a turn than the market will get you in 50 turns? Decisions, decisions...
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