There should be both mountain terrain and peak terrain
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Why Firaxians are so drammatically scared by mountains ?
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I don't think any units should be able to cross. I like them totally impassable. I just wish there was a way to get the map editor to make more of them. And to cluster them up to form mountain ranges rather than just scattered randomly. I don't care what happens in real life with regards to mountains. And I never liked alpine troops. I mean in Civ2 you had whole armies of troops on skis. It just looks ridiculous...
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Originally posted by amicus curiae
I don't think any units should be able to cross. I like them totally impassable. I just wish there was a way to get the map editor to make more of them. And to cluster them up to form mountain ranges rather than just scattered randomly. I don't care what happens in real life with regards to mountains.
Originally posted by amicus curiae
And I never liked alpine troops. I mean in Civ2 you had whole armies of troops on skis. It just looks ridiculous...
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Originally posted by MikeH
See Hannibal (not the one from the A-Team), an army, some war elephants and the year 218 BC for details.Every man should have a college education in order to show him how little the thing is really worth.
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One more suggestion: Add a unit promotion that allows a unit to pass over mountains, and make it available from the ancient era.
It would be an absolutely wicked surprise for someone who relies too much on mountains to defend his/her empire.
I'd note also that the reason why Hannibal was so successful in his mountain trek (he did lose a lot of men) was because he was able to surprise the Roman Army. They never believed anyone could pass over the mountains. Hannibal proved them wrong ^_^.
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Originally posted by Timmer
I've learned to accept mountains as unpassable.
They make a great natural defence to put a
city next to. A mountain range severly limits
the acces for attacking enemies.
The only time I was REALLY annoyed with mountains
was when a barbarian swordsman spawned on
a coast tile COMPLETELY surrounded by mountains.
He had nowhere to go, and I had no way to kill him.
I built a city near it some turns later, so I
got a "the enemy has been spotted near Boston"
message every turn for a couple of MILLENIA untill
I got marines and could exact sweet, sweet revenge
on the annoying little git.12-17-10 Mohamed Bouazizi NEVER FORGET
Stadtluft Macht Frei
Killing it is the new killing it
Ultima Ratio Regum
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Alpine troops sound to me like they'd be a pretty useless idea. So we have a special unit type whose main purpose is their ability to move in mountain squares...
...which are so rare on the map anyway that at worst I need to take one extra turn to just go around them with regular troops.
I don't think I'd ever bother building alpine troops - I'd just keep building the (presumably) cheaper regular ones. Much more effective that way.The breakfast of champions is the opposition.
"A japaneze warrior once destroyed one of my modern armours.i nuked the warrior" -- philippe666
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Intereresting discussion.
Regarding helicopters, even when you consider the entire "order of battle" for an attack helicopter division aviation brigade - the number of troops and equipment is not overwhelming.
One US helicopter aviation brigade contains two attack Battalion. One battlalion contains:
HQ and HQ Company (133 troops)
3 Attack helciopter Companies (27 troops each)
1 Aviation Unit Maintenance Company (116 troops)
The total of 330 troops consists of:
25 Officers
45 Warrant Officers
105 NCOs
155 Enlisted
So even doubling this number, it's not a massive number of troops -- and this unit is built to move quickly, so one would assume it could get through mountain tiles.
Modern Armor might be another matter. It really would depend on the unit it would seem.
On another note, I'm surprised that I haven't seen some post that they can mod the game to allow movement in these squares.Haven't been here for ages....
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