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Why Firaxians are so drammatically scared by mountains ?

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  • #31
    There should be both mountain terrain and peak terrain
    I don't know what I've been told!
    Deirdre's got a Network Node!
    Love to press the Buster Switch!
    Gonna nuke that crazy witch!

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    • #32
      I like it the way it is but the alpine troops seems nice as well
      "I aspire sir, to be better than I am" - Data

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      • #33
        Mountains also tend to give stronger production resources then hills... the gypsum mountians in the andies surround us all in the form of dry wall...still I like the tactical feel of them as well

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        • #34
          Mountains should become crossable at higher tech levels.
          Sure some are mount everest but others are just the Alps....
          Signatures are for people with free time

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          • #35
            Originally posted by Josquius
            Mountains should become crossable at higher tech levels.
            Sure some are mount everest but others are just the Alps....



            Copters should be able to cross them as well


            Gunter

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            • #36
              I don't think any units should be able to cross. I like them totally impassable. I just wish there was a way to get the map editor to make more of them. And to cluster them up to form mountain ranges rather than just scattered randomly. I don't care what happens in real life with regards to mountains. And I never liked alpine troops. I mean in Civ2 you had whole armies of troops on skis. It just looks ridiculous...

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              • #37
                Originally posted by amicus curiae
                I don't think any units should be able to cross. I like them totally impassable. I just wish there was a way to get the map editor to make more of them. And to cluster them up to form mountain ranges rather than just scattered randomly. I don't care what happens in real life with regards to mountains.
                Have you tried the Highland map (I think that's what it's called)? It had some options for types/amount of mountains.

                Originally posted by amicus curiae
                And I never liked alpine troops. I mean in Civ2 you had whole armies of troops on skis. It just looks ridiculous...
                Don't try to invade Switzerland.

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                • #38
                  Originally posted by MikeH


                  See Hannibal (not the one from the A-Team), an army, some war elephants and the year 218 BC for details.
                  He also lost a ton of men doing it though. (most accounts say heavy or untold losses)
                  Every man should have a college education in order to show him how little the thing is really worth.

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                  • #39
                    The problem with highlands is that it is a flat map. But other than that, I do like highlands maps. If only you had the same mountain options for continents or other maps.

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                    • #40
                      One more suggestion: Add a unit promotion that allows a unit to pass over mountains, and make it available from the ancient era.

                      It would be an absolutely wicked surprise for someone who relies too much on mountains to defend his/her empire.

                      I'd note also that the reason why Hannibal was so successful in his mountain trek (he did lose a lot of men) was because he was able to surprise the Roman Army. They never believed anyone could pass over the mountains. Hannibal proved them wrong ^_^.

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                      • #41
                        I live north of San Francisco, in a small valley and have mountains on 3 sides. I grew up in the central valley and had mountains on 2 side.

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                        • #42
                          Originally posted by Timmer
                          I've learned to accept mountains as unpassable.
                          They make a great natural defence to put a
                          city next to. A mountain range severly limits
                          the acces for attacking enemies.

                          The only time I was REALLY annoyed with mountains
                          was when a barbarian swordsman spawned on
                          a coast tile COMPLETELY surrounded by mountains.
                          He had nowhere to go, and I had no way to kill him.

                          I built a city near it some turns later, so I
                          got a "the enemy has been spotted near Boston"
                          message every turn for a couple of MILLENIA untill
                          I got marines and could exact sweet, sweet revenge
                          on the annoying little git.
                          Non-marines can assault from ships. They just take an attack penalty (more properly defender gets defense bonus)
                          12-17-10 Mohamed Bouazizi NEVER FORGET
                          Stadtluft Macht Frei
                          Killing it is the new killing it
                          Ultima Ratio Regum

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                          • #43
                            Alpine troops sound to me like they'd be a pretty useless idea. So we have a special unit type whose main purpose is their ability to move in mountain squares...

                            ...which are so rare on the map anyway that at worst I need to take one extra turn to just go around them with regular troops.

                            I don't think I'd ever bother building alpine troops - I'd just keep building the (presumably) cheaper regular ones. Much more effective that way.
                            The breakfast of champions is the opposition.

                            "A japaneze warrior once destroyed one of my modern armours.i nuked the warrior" -- philippe666

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                            • #44
                              Intereresting discussion.

                              Regarding helicopters, even when you consider the entire "order of battle" for an attack helicopter division aviation brigade - the number of troops and equipment is not overwhelming.

                              One US helicopter aviation brigade contains two attack Battalion. One battlalion contains:

                              HQ and HQ Company (133 troops)
                              3 Attack helciopter Companies (27 troops each)
                              1 Aviation Unit Maintenance Company (116 troops)

                              The total of 330 troops consists of:
                              25 Officers
                              45 Warrant Officers
                              105 NCOs
                              155 Enlisted

                              So even doubling this number, it's not a massive number of troops -- and this unit is built to move quickly, so one would assume it could get through mountain tiles.

                              Modern Armor might be another matter. It really would depend on the unit it would seem.

                              On another note, I'm surprised that I haven't seen some post that they can mod the game to allow movement in these squares.
                              Haven't been here for ages....

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                              • #45
                                How many helicopters is that?
                                The strength and ferocity of a rhinoceros... The speed and agility of a jungle cat... the intelligence of a garden snail.

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