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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Mark, you could always throw in a small combat overview if you want, but I was talking about the new city health system mentioned in the previews. Instead of having to deal with pollution, that became part of the health systm according to what I've read. Did this replace the foodbox, or did firaxis drop this idea (if they even tried to implement it), or if it is in the game how does it work?
I'm right in the middle of reading your preview now Markos. Good use of time, writing this to us. Alright, you do loose precious playing time, but hey! It's us.
Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10 I praise you because I am fearfully and wonderfully made - Psalms 139.14a
Also active on WePlayCiv.
Have you noticed any bugs? Is the game crash-free?
SMAC/X FAQ | Chiron Archives The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw
Originally posted by Atahualpa
Well, well, Markos, you could have really given a bit more information...
I'm waiting for Solver, to hopefully provide a more detailed analysis.
Be gentle on Markos, Atahualpa, can't you see the poor fella' is already hooked by Civ IV and was in a compromise to write a few lines in his lunch break for us civ fans ?
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