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Apolyton CIVILIZATION IV PREVIEW (by MarkG)

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  • Originally posted by MarkG
    bottom line, you can control how religion spreads in your cities but not totally
    nice one ...
    - Artificial Intelligence usually beats real stupidity
    - Atheism is a nonprophet organization.

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    • Aussie - common religion gives a relation boost. How big of a boost it is indeed depends on how long you share the religion, what's the other civ in question, and other factors as well.

      On religion... yep, you can't totally control the religion spread. You can, though, prevent non-state religion spread. If you don't do that, however, you will most likely find that some of your cities will also have other religions than your state religion.
      Solver, WePlayCiv Co-Administrator
      Contact: solver-at-weplayciv-dot-com
      I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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      • some of your cities will also have other religions than your state religion
        which might not be a bad thing as a later civic gives you bonuses for have lots of religions in your civ
        Co-Founder, Apolyton Civilization Site
        Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
        giannopoulos.info: my non-mobile non-photo news & articles blog

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        • And that's not the only reason. Markos, don't speak so much or else you'll spoil all of my preview .
          Solver, WePlayCiv Co-Administrator
          Contact: solver-at-weplayciv-dot-com
          I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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          • Thanks markg and solver for the info on the religion
            It clears alot of it up for me and others as well.

            Cheers
            bt_oz

            Comment


            • Originally posted by yin26
              True. I did give up on Civ 3 almost on sight. Guilty.
              Try is with the Rar mod. I think you would like it.

              Comment


              • I have a question for MarkG, based on his German Screenshot (Berlin).

                Why did you Irrigate / Farm the Floodplains and put Hamlets on the Plains? I may be missing something (probably tied into needed water to irrigate) but wouldn't it be better to have Cottages on Flood Plains and Irrigate / Farm Plains?

                It might be personal preference, but I'd rather have 3/1/x cottage floodplains and 2/1/0 farmed plains, than 4/0/1 farmed flood plains and 1/2/x plains with cottages.

                Hamlets on Grasslands I agree with.

                And do cottages construct themselves, or do you need workers to place them? I've heard some contradictory information.

                Is it just me, or are there different trees on the plains than on the grassland?

                Comment


                • Originally posted by Xmudder
                  Why did you Irrigate / Farm the Floodplains and put Hamlets on the Plains? I may be missing something (probably tied into needed water to irrigate) but wouldn't it be better to have Cottages on Flood Plains and Irrigate / Farm Plains?
                  needed water if i recall

                  after a while in that game i left the workers automated....

                  And do cottages construct themselves, or do you need workers to place them? I've heard some contradictory information.
                  you have the worker build a cottage, then it evolves by time on it's own
                  Co-Founder, Apolyton Civilization Site
                  Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
                  giannopoulos.info: my non-mobile non-photo news & articles blog

                  Comment


                  • I like how you can draw on the map now... but how flexible is it?

                    - Most importantly, do the drawings last between turns?

                    - Can you have multiple drawing layers? It'd be nice to have a drawing that I share with my ally... and a drawing that I share with my other ally to plan destroying ally #1... and then a private drawing that notes my plans for crushing all of them...

                    Comment


                    • Most importantly, do the drawings last between turns?
                      yes

                      Can you have multiple drawing layers?
                      hmm no
                      Co-Founder, Apolyton Civilization Site
                      Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
                      giannopoulos.info: my non-mobile non-photo news & articles blog

                      Comment


                      • Originally posted by MarkG
                        needed water if i recall

                        after a while in that game i left the workers automated....

                        you have the worker build a cottage, then it evolves by time on it's own
                        Given that you need a worker to take full advantage of your starting squares (bonus or othrwise), and given that it is pointless to build a worker until you research the required techs, how painful is it to wait to build a worker instead of another warrior or other improvement / unit.

                        Staring at those cows, thinking "if only I had a pasture..." must be painful.

                        How soon before you break down and build one, given the lost city growth from building one?

                        Comment


                        • How soon before you break down and build one, given the lost city growth from building one?
                          probably asap since turn advantage is very good thing to have with econ
                          if you want to stop terrorism; stop participating in it

                          ''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''

                          Comment


                          • Yeah, but Workers cost 40 or 60 food/hammers, and the average size 1 city will only have +3 food +2 hammers, so you will be stuck at size 1 for 8-12 turns. Further, once it is produced, you may not be able to do much of anything with it, as you need to research several techs. And you will have no military units to explore or defend with.

                            Is that really better than waiting till size 2 or 3, when you can get better city growth and a few units up and about, and build the worker faster?

                            Comment


                            • Excellant overview of the game mechanics Markos!

                              I can hardly wait until I get my hands on CivIV!
                              ____________________________
                              "One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
                              "If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
                              ____________________________

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                              • The site co-owner admits to automating settlers/workers, and never having beaten deity!

                                I'm crushed.

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