That counts for most cities, becoming big only in recent times I mean.
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Should/will players be allowed to build cities on mountain hexes?
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I mean relatively. Cities like Rome and Athens and Babylon and Pataliputra and Peking and Tenochtitlan were always considered big - not so for whatever the settlement that became Murmansk was.THEY!!111 OMG WTF LOL LET DA NOMADS AND TEH S3D3NTARY PEOPLA BOTH MAEK BITER AXP3REINCES
AND TEH GRAAT SINS OF THERE [DOCTRINAL] INOVATIONS BQU3ATH3D SMAL
AND!!1!11!!! LOL JUST IN CAES A DISPUTANT CALS U 2 DISPUT3 ABOUT THEYRE CLAMES
DO NOT THAN DISPUT3 ON THEM 3XCAPT BY WAY OF AN 3XTARNAL DISPUTA!!!!11!! WTF
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When I think "mountain" in Civilization, I think of an area that is both high and rocky/rugged. There's nothing in Civilization games (thus far) that models a plateau. Previous versions of Civilization didn't make a distinction between altitude and hills/mountains. SMAC did, but I'm not convinced that would add anything useful to the game, at least not enough so that it's worth the added complication.
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