But IMHO any game that requires fast reflects as a designed part of the gameplay is not a true strategy game, although the makers may have designed some strategy elements to the game.
No, it's not "strategy elements". The game is, fundamentally, strategic. It's not fast reflexes, it's fast decision-making. And it's important to note that the strategic aspects of these games are the ones that determine the winners, not the tactical aspects, in general.
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