The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I think I go to pre-order on EB but do they have have Special DVD Edition? What stuff inside of them? I love to buy those if they have one! As long as Single player and dose not require the Internet!
Originally posted by Modo44
Care to let me know the 10%? I thought it was more like 1% if you exclude consoles...
If you only count professional games (games that takes at least a year to make), then it's more like 1% (if not less), while if we count all games that has ever been made it's probably closer to 10%...
Of course the number is just some "made up" number, I haven't actually searched for sources to support my claim
Originally posted by Reader81
I hope not because I have Wireless that give me 1 Mbps to 36 Mbps even Guild Wars work well on 56Mbps but it's dont give me clear PvP, so I rather not have required a internet, I have ton fun playing with A.I Civ2 to Civ3, I'm looking forward this Civ4 if not required internet. I knew no one play PC game in my home town so that's why I'm play with A.I all myselt, poor me! : )
I think many users still are at 0.5-1 Mbps, so you having only 1 Mbps is probably not an issue for anthing. I'm sure they won't make MP require a T1 connetion. And as of SP requiring internet I see no reason for that either.
Why you wimp about a 1mbit connection? I have it and rocks! I can play FPS like a charm with a lag of 30 ms. And the patches are just 10/20 mb each, so you can download it in 1 minute or so.
Really high bandwith is needed for downloading big files, not playing games or even downloading patches or demos (almost all sites cap the DL stream to 60 kbytes/s).
Especially since in multiplayer, the amount of data transmitted isn't too big, so 1 Mbit is not needed for that. With 1Mbit, you can transmit 128 KB data per second. That's a lot. I'm pretty sure there are no MP games that require such an amount of data transmission.
Solver, WePlayCiv Co-Administrator
Contact: solver-at-weplayciv-dot-com I can kill you whenever I please... but not today. - The Cigarette Smoking Man
Originally posted by GAZ082
Why you wimp about a 1mbit connection? I have it and rocks! I can play FPS like a charm with a lag of 30 ms. And the patches are just 10/20 mb each, so you can download it in 1 minute or so.
Really high bandwith is needed for downloading big files, not playing games or even downloading patches or demos (almost all sites cap the DL stream to 60 kbytes/s).
Not 1 mbit, it's 1 Mbps, even try download 5 MB patch, it's all the time "time-out" or "computer think it's done but it's not done" and for multiplayer, you maybe can join with one other player but no more than thats. Even Guild Wars have no problem with PvE, Role-player but lot of problem with PvP, since lot of player, you unable to Pvp, even you make it in but it's lag and casue your whole team to lose, If you need multiplayer and download big file at least 5 MB then you need Cable or High Bandwith , not 56 dail up, they only good at web and e-mail but that's it. Well it's wont work for me on internet. Just only E-mail and Web work for me on my computer gameing, not download at least 5 mb and Multiplayer since no cable in my hometown
Ohhh, i see Well, as you said, you will have to DL some patches in a separate computer. But i think that multiplayer will rock in cIV, so why dont you think in a connection upgrade?
Originally posted by Solver
Multiplayer is only as good as the players playing it.
True, but multiplayer can be made much worse regardless of players if the engine does not support it well. As in Civ3, where MP is difficulty to get working at all (I never managed. ), and PBEMs "offer" numerous bugs and simply stupid game behaviour (like no battle animations for the attacked player). So, while not the most important thing, good multiplayer support is one of the most important issues when making CIV.
Originally posted by Solver Now, if you play against Apolytoners, should be fun.
And short, if you happen to meet the wrong right people.
"Further, Civilization IV has been designed from the ground-up to deliver fantastic multiplayer gaming options"
"2005 will witness the release of Sid Meier's Civilization IV, the latest and coolest installment in the greatest strategy game series of all time. Civilization IV features breathtaking 3D graphics, cool reward movies, brilliant audio and music, and, most importantly, the best and most addictive gameplay of any strategy game ever created"
I'd say they are planning on a pretty good release for both the SP and MP communities, and an MP option that simply works for those of you that never got MP to work in C3C!
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