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  • #46
    I have an Idea,
    I think civilizations that have some sources (such as oil) have some control on how much to export them , (import or export) .
    in CivIII there are few controls on them , and the prices were too low or too high.
    maybe having an analog value (0.25, 0.13) for import and export is better than Digital ones (1,2,3 )
    another Idea is the control on civilizations, for example a growed civ can do many things on weak civs.
    for example , when Babylon belongs to persia , babylon exists and lives , but it was not on maps. I think this would be alot better if a Civ became too weak it loose controls on many parameters (military , money and ...) .

    another Idea is the size of buildings and city improvements,
    I think it should be a parameter that user defines, for example a civ can have the bigest market in one of its cities, and other civs try to build bigger than it (a thing similar to great wonders, but all of sizes is different and no limit on building them in any time ...)

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    • #47
      I have another Idea

      letting factories to have build some products, (depend on size of the factory that we said to build in a city) industrial or ... products.
      for example Car,Bus,Airplane,Locomotive
      if a factorys size is large then it produces larger amount of products and can export and import them.
      I think the parameter of building products is better to define with user , and the product it builds be an automatic settings depend on needs.(and player could change them)
      for example my capital is persepolis and I told it to build factories size15 and it automatically builds Car and conserves (14 for car, 1 for conserve and etc)
      but Hamadan is not growed,I told hamadan to build factories size 2, and the factoris only builds Lamp and car wheels, for example.(it will be too hard for programmers I think )

      Comment


      • #48
        AND FINALY CHANG THE FLAG OF PERSIA , SCIMITAR IS ARABS FLAGS , PERSIAN HAVE LION AND SUN IN FLAG. (or anything else , not SCIMITAR?!?!)
        let the persian empire what had been before attack of islam, after islam the culture and architecture of all mid east, became a mixture of persian empire culture and all the tribes lived that time.
        where must we say our suggests ?

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        • #49
          Guess you better drop a mail on Firaxis yourself for the Persian flag issue.
          He who knows others is wise.
          He who knows himself is enlightened.
          -- Lao Tsu

          SMAC(X) Marsscenario

          Comment


          • #50
            Originally posted by mhkhosravi
            I have an Idea,
            I think civilizations that have some sources (such as oil) have some control on how much to export them , (import or export) .
            in CivIII there are few controls on them , and the prices were too low or too high.
            maybe having an analog value (0.25, 0.13) for import and export is better than Digital ones (1,2,3 )
            another Idea is the control on civilizations, for example a growed civ can do many things on weak civs.
            for example , when Babylon belongs to persia , babylon exists and lives , but it was not on maps. I think this would be alot better if a Civ became too weak it loose controls on many parameters (military , money and ...) .

            another Idea is the size of buildings and city improvements,
            I think it should be a parameter that user defines, for example a civ can have the bigest market in one of its cities, and other civs try to build bigger than it (a thing similar to great wonders, but all of sizes is different and no limit on building them in any time ...)

            sounds like you are describing Hearts of Iron
            anti steam and proud of it

            CDO ....its OCD in alpha order like it should be

            Comment


            • #51
              importing or exporting Electrical Power

              A new Idea :

              It would be alot better if Electrical Power be exportable. (importing oil or uranium, producing electrical power and exporting it)
              perhaps it should more improvements, like "Power Lines" in addition to Power Plants.
              Last edited by mhkhosravi; June 21, 2005, 06:33.

              Comment


              • #52
                New Idea

                Its better to let the Player define size of buildings and city improvements.perhaps larger improvements may have more effects and take more time to build.

                for example : I build a library with size 2 because the city that builds it is small, or in my capital I say to build library size 7 because I want to have the largest library in the wotld (and the game tells which civilization has the biggest one).

                or another example : I am persia, my biggest university is in pasargad with size 22, but America has university with size 24 in NewYork, Pasargad is building a great wonder so I tell the persepolis to expand its university from size 18 to 25.

                the amount of shields depend on size exponentialy.

                for example : building university size 8 takes 1280 shields but university of size 4 takes 320 shields, or size 1 takes 20 shields. (exponential values)


                a thing similar to great wonders, but all of sizes is different and no limit on building them in any time ...
                Last edited by mhkhosravi; June 21, 2005, 06:41.

                Comment


                • #53
                  mhkhosravi: For the cleaness of this thread, can't you post this in a separate thread? It's too late to add your ideas to the list that this thread is made for anyway.
                  Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
                  I praise you because I am fearfully and wonderfully made - Psalms 139.14a
                  Also active on WePlayCiv.

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                  • #54
                    Originally posted by Nikolai
                    Heh... Well, there wasn't much activity on the AI suggestion side IIRC. But did I really let that in?
                    check soren's post on page one of this:

                    well, I've looked through much of the list and it's nice to know that many of your suggestions are already in the game. I'll keep my eye out for other ideas which will fit Civ4...

                    "The AI should be able to handle every concept of the game with a decent skill."

                    I'll do my best!
                    -->Visit CGN!
                    -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

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                    • #55
                      Hmmm, seems like you guys have put in a lot of work. I admit myself that after the CivIII List I suffered a good amount of disappointment with the game, and when the announcement of Civ4 came out, I saw a lot of rehashing of the same ideas we wanted in the 1st place. So I haven't participated in these (not that I would have had time anyway), but I am glad someone took up the reins.

                      Good job
                      I'm consitently stupid- Japher
                      I think that opinion in the United States is decidedly different from the rest of the world because we have a free press -- by free, I mean a virgorously presented right wing point of view on the air and available to all.- Ned

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                      • #56
                        Originally posted by GeoModder
                        Guess you better drop a mail on Firaxis yourself for the Persian flag issue.
                        Hmm.. How does one do this?
                        THEY!!111 OMG WTF LOL LET DA NOMADS AND TEH S3D3NTARY PEOPLA BOTH MAEK BITER AXP3REINCES
                        AND TEH GRAAT SINS OF THERE [DOCTRINAL] INOVATIONS BQU3ATH3D SMAL
                        AND!!1!11!!! LOL JUST IN CAES A DISPUTANT CALS U 2 DISPUT3 ABOUT THEYRE CLAMES
                        DO NOT THAN DISPUT3 ON THEM 3XCAPT BY WAY OF AN 3XTARNAL DISPUTA!!!!11!! WTF

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                        • #57
                          Originally posted by LordShiva
                          Hmm.. How does one do this?
                          Are you serious?

                          ContactFiraxis
                          He who knows others is wise.
                          He who knows himself is enlightened.
                          -- Lao Tsu

                          SMAC(X) Marsscenario

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                          • #58
                            ISn't it about time to start the ciV list
                            Formerly known as "CyberShy"
                            Carpe Diem tamen Memento Mori

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                            • #59
                              No. Not before we know what we get from Civ4.
                              Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
                              I praise you because I am fearfully and wonderfully made - Psalms 139.14a
                              Also active on WePlayCiv.

                              Comment


                              • #60
                                /me hacks into Nikolai's computer (just to be sure).
                                He who knows others is wise.
                                He who knows himself is enlightened.
                                -- Lao Tsu

                                SMAC(X) Marsscenario

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