I liked the fast move along rivers in Civ2, but I didn't really miss it in Civ3 (those first few games took a little getting used to, though).
I can understand concerns about adding canoe/barge/river-boat casino style units as being unnecessary.
What about restricting fast river movement to certain units, to better reflect how small rivers can be a bonus for smaller units (ie, those that can fit easily into canoes... in Civ3, say... scouts, warriors, explorers and their varients) and a hinderence for large ones (think mounted units, artillery, etc.)?
Civ2's emphasis was on the movement bonus rivers can give, Civ3's on the hinderence. Ideally, Civ 4 can allow for both.
jon.
I can understand concerns about adding canoe/barge/river-boat casino style units as being unnecessary.
What about restricting fast river movement to certain units, to better reflect how small rivers can be a bonus for smaller units (ie, those that can fit easily into canoes... in Civ3, say... scouts, warriors, explorers and their varients) and a hinderence for large ones (think mounted units, artillery, etc.)?
Civ2's emphasis was on the movement bonus rivers can give, Civ3's on the hinderence. Ideally, Civ 4 can allow for both.
jon.
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