Barbs don't actually have that specific behavior (they behave a bit differently), but yes and no. Barbs have a particular set of strategies they choose from, just like any AI; theirs just are a bit different. I wouldn't want to change all natives, I'd want civilized and uncivilized natives separately. More interesting that way.

) would be great. Of course, those raids need to be less 'lethal' than a regular attack, and have a chance to steal goods / gold even if defeated. If the colony isn't even defended, then population loss might (should?) occur, in addition to looting and/or building damage.
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