Has anyone had this happen? I update my colony ship or outpost with the latest engine, play a few turns, save, come back, and those ships have reverted back to the previous engine?!?!?
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Stop Doing That!!
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Depending on the timing of event, you could have a normal occurence. The saves are not a save for what you have at that point in time. It will be the data that was in the autosave, IOW the start of the turn. So making an update and finsihing the turn and then loading from the save will just put you back where you were before that save. It really sucks that my save is really only good for preventing a wrapping of the 5 autosave. It makes it hard to find a stopping place for a break.
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I don't understand what was just said....
If I update the ship on turn 80 and save on turn 84, why does it revert back to the original? Do I have to rename it? Is there a bug where anything named "Colony Ship" automatically has retro engines?One OS to rule them all,
One OS to find them,
One OS to bring them all
and in the darkness bind them.
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Originally posted by justjake73
I don't understand what was just said....
If I update the ship on turn 80 and save on turn 84, why does it revert back to the original? Do I have to rename it? Is there a bug where anything named "Colony Ship" automatically has retro engines?
ACK!Don't try to confuse the issue with half-truths and gorilla dust!
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Originally posted by justjake73
I don't understand what was just said....
If I update the ship on turn 80 and save on turn 84, why does it revert back to the original? Do I have to rename it? Is there a bug where anything named "Colony Ship" automatically has retro engines?
so that is not what happened.
Was the name of the colony the same as an existing one and did you obsolete one? If so double check to see if you mark the wrong one. If not then lok for gremlins.
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Originally posted by vmxa1
No if you save on T80 and reload t80 it will not be at the point you saved it, but rather at the start of that turn.
so that is not what happened.
Was the name of the colony the same as an existing one and did you obsolete one? If so double check to see if you marked the wrong one. If not then look for gremlins.
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I change retro engines to fusion on turn 80. I mark the "old" one obsolete but keep the name Colony Ship for simplicity's sake. I save on turn 84, come back some time later, reload, and it's like I never made the change back on turn 80.
And that stinks!One OS to rule them all,
One OS to find them,
One OS to bring them all
and in the darkness bind them.
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Originally posted by justjake73
I change retro engines to fusion on turn 80. I mark the "old" one obsolete but keep the name Colony Ship for simplicity's sake. I save on turn 84, come back some time later, reload, and it's like I never made the change back on turn 80.
And that stinks!
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Not seen the problem. I always make old designs obsolete before designing anyway. Guess I'm learning to compensate for the AI already."And so, my fellow Americans: ask not what your country can do for you—ask what you can do for your country. My fellow citizens of the world: ask not what America will do for you, but what together we can do for the freedom of man." -- JFK Inaugural, 1961
"Extremism in the defense of liberty is not a vice." -- Barry Goldwater, 1964 GOP Nomination acceptance speech (not George W. Bush 40 years later...)
2004 Presidential Candidate
2008 Presidential Candidate (for what its worth)
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If you save at anytime during the turn, all your actions are not save. Only your creation task action is saved. When you load the game, you get only task creation messages. All the messages in the Sitrep is gone. You have to move your ships, send diplomatic messages, queue your units, manage new colonies and in fact, do everything again without the Sitrep messages.
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