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  • To vxma1:

    "bakalov look at the last save and note that L'varr does not add any income? I noticed in the first game that when I hired Urro he did not add any research???? I loaded the 2nd game at the 1xx turn and saw that even when I assigned L'varr to a ship, nothing was added. I hate to rely on my memory, but I am sure I have tested with ship leaders and even when unassigned you get their boost."

    I agree with you :-) I think that something must have gone wrong. I dont know.... The pilots add their research or money bonus even unassigned. At least they do it for me :-) It is the main reason to hire one like V'larr .....
    Against stupidity the very gods themselves contend in vain.

    Comment


    • For the 50% tax - I use it only for a short time - just while building trade goods - to collect money to hire a leader. May be at the logs I have omitted to tell where I put it back to 0% - it is just after I hire the desired leader.
      Trade goods + 50% tax makes that 3/4 of your production is turned into money instead of just 1/2 if you only build trade goods.

      I can use the tax too on the games when I start with advanced tech level and my economy is ill, I have just made many treaties and have a huge negative income - to compensate it while it becomes positive again .....

      Otherwise there is no reason to turn your production into money ....
      Against stupidity the very gods themselves contend in vain.

      Comment


      • Bakalov, the kali players play many games. 1 on 1, 4-6 man ffa, ally games, pre, ave, adv, no tech trading, no using uni etc. What game did I leave out? All of the jump strategies are ok for 1 on 1 games but will get you slaughtered in a large ffa.

        The most boring game is allowing tech trading in a ffa. The tech comes in so fast that building a decisive fleet before an opponent could match it was nearly impossible, and everyone was trading. Once interdictors are in play you really open yourself up because your fleet will be gone for 4 turns in an attack.
        When you see the Vulture fleet coming your way you can count on 2 things. I brought enough to do the job and you should start looking for a new game.

        Comment


        • ok, may be I am wrong about Kali - don't have much experience there. I have played MP mostly in LAN with several friends and they have rarely been successful in beating me but ....

          I remember nasty tricks even like sending spies to destroy your neighbour's starbase :-) just after you have met him. This can really hurt :-) We are trying to make some fun when we play - may be not optimal strat, but funny :-)
          Against stupidity the very gods themselves contend in vain.

          Comment


          • Originally posted by bakalov
            To vxma1:

            I agree with you :-) I think that something must have gone wrong. I dont know.... The pilots add their research or money bonus even unassigned. At least they do it for me :-) It is the main reason to hire one like V'larr .....
            Glad to see I have not lost my (yet). I saw some things like this when I downloaded a game that was using an editor (may have been meltpot). Was an editor used tocreate the map? That may be why L'varr did not function. I will try to keep my out for this in furture games to see if this is a bug.

            Comment


            • Considering any uni race has a nice spy defence add you usually throw a defensive spy up on contact to prevent that tactic. An offensive spy is a caclulated risk becuase it will cost you more often then help you...but getting that star base is nice and I try just often enough to see to force a defence from my opponent. In a 8 player SP game I would build no more than 4 until after turn 100.

              Personally I avoid any trick that will likely cost me the game for trying it and failing.

              My style is a production/timing master and knowing when I have just enough to finish the job and how to do it with optimal speed and minimal loss. I was only average at fighting shorthanded. Then again why fight shorthanded.
              When you see the Vulture fleet coming your way you can count on 2 things. I brought enough to do the job and you should start looking for a new game.

              Comment


              • I agree that Uni race has a nice spy def but some players tend to take espionage -10. I usually send a spy when this is the case.
                Against stupidity the very gods themselves contend in vain.

                Comment


                • True but unless you have +spy mods (big waste of points) I would still have an advantage. Uni is +15 def spy -10 espy is still +5 def spy.
                  When you see the Vulture fleet coming your way you can count on 2 things. I brought enough to do the job and you should start looking for a new game.

                  Comment


                  • I am reading some old threads now :-)

                    The switching of lithovore to cybernetic, as from creative to uncreative was possible before the patch, actually it was the easiest way to win a 340% game by starting creative with with only (-6) negative picks and researching the Evolutionary Mutation after anything else, and then becoming uncreative for a total of (-10)
                    Against stupidity the very gods themselves contend in vain.

                    Comment


                    • vmxa, If I were you I wouldn't listen to these MP guys that speak of timings. Their timings are based on using of a couple of bugs in the game that ruin the game in any or other way ... They are using these because they are forced to - anyone there uses these and will lose for sure if he don't.

                      I dont want to post here about such things but ... if you want to know you can contact me at my email or by icq ... too bad that we are in sooooo different time zones.

                      I havent seen Moomin to post here for some time but there is a way to win by turn 3 by conquest if you are telepathic/creative/trans dimentional on advanced/small galaxy with one opponent. Of course it will require some luck to start near your opponent.
                      Against stupidity the very gods themselves contend in vain.

                      Comment


                      • Originally posted by bakalov
                        vmxa, If I were you I wouldn't listen to these MP guys that speak of timings. Their timings are based on using of a couple of bugs in the game that ruin the game in any or other way ... They are using these because they are forced to - anyone there uses these and will lose for sure if he don't.

                        I dont want to post here about such things but ...
                        That is a pretty bold statement about MP's, Bakalov. Telling someone we cheated the game but then won't tell them how. I'd love to hear the bugs we used. To my knowledge any "bug" in the game was made illegal in MP ladder games or tournament games.

                        Seeing as you won't bring any up, I will. There was the "money" bug. If you finished building something with extra production left over it would be automitically turned into the appropriate amount of cash. That would be fine except you would still get the excess production toward the item you placed into que next. This was made illegal in the star league on kali (not known about on ten). We required all players to place housing at the end of all ques to prevent this bug. Most people probably don't even know about the bug and I am sure most SP do it without knowledge.

                        Please enlighten me as to the othe bugs we used.
                        When you see the Vulture fleet coming your way you can count on 2 things. I brought enough to do the job and you should start looking for a new game.

                        Comment


                        • I am aware of the rules for MP in most games to level the field such as housing and some other no no's.
                          You can email me at vmxa@sbcglobal.net, I check it 4 or 5 times a day.

                          Comment


                          • Originally posted by bakalov
                            I am reading some old threads now :-)

                            The switching of lithovore to cybernetic, as from creative to uncreative was possible before the patch, actually it was the easiest way to win a 340% game by starting creative with with only (-6) negative picks and researching the Evolutionary Mutation after anything else, and then becoming uncreative for a total of (-10)
                            When I made a 340 run, it is with -10 to start, no positive picks at all, at any time. Just a self imposed fairness rule.

                            Comment


                            • Sorry Bakalov, but that's pretty stupid of you to say that.
                              You show to us that you don't know what you're talking about. There are NO cheats about "timing" or about any crap you might think there is.
                              The players at Kali are extremely honourable, and want to keep it that way. Those who aren't honourable don't play there. You for example. Never seen you playing there!

                              Anyway I dare you to post in here what cheats you know MP players to use! You have freedom of speech, so you didn't have any reason for not telling us publicly what kind of "cheat" MP players use. But now I dare you!
                              "BANANA POWAAAAH!!! (exclamation Zopperoni style)" - Mercator, in the OT 'What fruit are you?' thread
                              Join the Civ2 Democratic Game! We have a banana option in every poll just for you to vote for!
                              Many thanks to Zealot for wasting his time on the jobs section at Gamasutra - MarkG in the article SMAC2 IN FULL 3D? http://apolyton.net/misc/
                              Always thought settlers looked like Viking helmets. Took me a while to spot they were supposed to be wagons. - The pirate about Settlers in Civ 1

                              Comment


                              • I suspect he was talking about exploits, not true cheats. A cheat would using a code or an editor, an exploit would be using the empty frigate refit. As long as all are using the same rules, there is no problem. I would think that players that try to get an advatange by using an exploit would find no one willing to play them soon as is the case in some games on some boards. By now most at Moo2 sites are familar with each other, I would expect.

                                Comment

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