While I know there are far more examples of linear series than adaptive ones, this would hardly be the first example of games choosing to take a different tack. Dune 1 was an adventure game while Dune 2 launched the explosion of the RTS genre. Battle Isle has been different in every incarnation. The buyer always takes a risk if they make assumptions. Sure, misinformative reviews really don't help, like the raving about that fleabitten mutt Black & White.
I don't see what QS could have done differently to publicise that their vision of the MoO universe was going to be much much bigger and therefore quite different because it was too much for most players to want to micromanage. I forget who, but someone here pointed out that if you were a fan of MoO1 over MoO2 then MoO3 seems to be a lot easier to relate to. I would agree with that. MoO2 took MoO1 and turned it into space Civ. MoO3 rightly chucked that back out of the window. Sadly they didn't manage to fully realise their ambition of where to progress from there, but with the patch plugged in, you can really see the potential. I just dont see us getting another big patch come expansion to complete the job.
I don't see what QS could have done differently to publicise that their vision of the MoO universe was going to be much much bigger and therefore quite different because it was too much for most players to want to micromanage. I forget who, but someone here pointed out that if you were a fan of MoO1 over MoO2 then MoO3 seems to be a lot easier to relate to. I would agree with that. MoO2 took MoO1 and turned it into space Civ. MoO3 rightly chucked that back out of the window. Sadly they didn't manage to fully realise their ambition of where to progress from there, but with the patch plugged in, you can really see the potential. I just dont see us getting another big patch come expansion to complete the job.
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