I really don't agree that Good vs Evil falls into this category. It's a difference in style of play, and just because one way works "better" doesn't mean it is the "right" one. You can make different choices to get different flavors of game.
If you have a choice between getting, say, extra planet quality or extra research and not getting that, then the only right choice strategically is to get it, period. For it not to be so, there need to be other factors involved. Surely you can not pick that choice and call it a different playstyle, but that doesn't change the fact that only one choice is right strategically.
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