Originally posted by El_Cid
1. That sounds very reasonable. here's a good link about it:
Still a 10MB download limit on XNA is an issue from my point of view, and the view i'm trying to express to you.
1. That sounds very reasonable. here's a good link about it:
Still a 10MB download limit on XNA is an issue from my point of view, and the view i'm trying to express to you.
The XNA download on the 360 is about 10MB in size...your game can be however big you want it. If you want to distribute it on Xbox Live Arcade, it's 250MB max. If you want to distribute it on disc, it's 8GB max per disc...
$99 to make a version of Pacman(or something equally basic) compared to $0 to make the same(or something more ambitous) on PC?
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