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Games you wish they would make

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  • Games you wish they would make

    "They" being anyone from the big designers to the little indie guys (Spiderweb Software, for instance.)

    I'd like to see a nice big 3rd-person rpg set in prison, coupled with a brutal, in-depth fighting system. The setting is well suited for an rpg - numerous quests, raising stats & skills, bizarre characters, merchants (prison store & black market), factions (gangs), and some big underlying story, perhaps about how you were set up or discovering who killed your brother (hopefully not so goddamn cliched, though.) As you progress your body would display wounds and scars (a la Fable) and of course you could get tats.

    The novelty would be the setting (while many rpgs include prison segments, not have been set entirely within one) and the comprehensive fighting system (not being a player of fighting/boxing games I don't have an appropriate benchmark of excellence, but I hear The Warriors is good), maybe another element or two that set it apart from the pack. But the overall idea is similar enough to proven games that it shouldn't scare off a publisher.

    What games would you like to see?

  • #2
    Civilization, with Oblivion graphics.

    It can work if you just think about it. (I've told a lot of people about this idea and they all say it just won't work).

    Simply put, instead of looking down over the land, you are simply a character, looking with 1st person or 3rd person view, on this large world.

    The people of the world are self-controlled, in other words, they have their needs/wants/beliefs, etc, but most of that can be governed by your leadership, how you lead them, shapes your civilization.

    So in this sense, you don't need to micromanage your people, you just do whatever you wish to do.

    How to manage more than 1 city? Easy, one of your jobs will be to "train" a person, (whom you choose), and if you think this person is capable enough (trust, knowledge, experience, etc), then you can appoint this person to either: manage a battle, or manage/build another city, etc.

    What's fun about this is that you get to see, your world, shape around you as time passes, you get to travel with your settlers, you get to fight with your men, you get to see your buildings being built, you get to see riots on your doorstep, you get to see massive evading armies approaching over the horizon towards your city and ultimately to kill you, or witness the rocket taking off into space, and watch your cities change because of technology as time passes.

    it all feels endless. I think this would be an awesome game, not just to play, but to make aswell. But the question is, who is willing to take the throne to make this game? I actually don't want Firaxis to make this, as I believe they will screw it up.

    Maybe it will take the coalition of several companies, Blizzard, Bethseda, Firaxis, and (who did Europa Universalis?).

    The combined forces of talent, could make this truly amazing game, that could be used not just for gaming, but for education aswell, and hey why not make it worth their (the game producers) while, make it OPTIONALLY a MMO aswell.
    be free

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    • #3
      Sn00py -- an interesting idea, but that won't be a Civ game anymore.
      (\__/) 07/07/1937 - Never forget
      (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
      (")_(") "Starting the fire from within."

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      • #4
        That's what everyone says.

        But why narrow Civ into one category? Can't we expand it into something else?

        I'm sick and tired of CivChess, I want CivImmerse
        be free

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        • #5
          Originally posted by Sn00py
          That's what everyone says.

          But why narrow Civ into one category? Can't we expand it into something else?

          I'm sick and tired of CivChess, I want CivImmerse
          I think that's called Civ : The Sims
          <Reverend> IRC is just multiplayer notepad.
          I like your SNOOPY POSTER! - While you Wait quote.

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          • #6
            I'll be boring and talk about evolutionary steps. I think MMOs are ripe for someone to be inventive and make the game that defines the next generation. It's just that so much money is being made by the pinnacle of the current generation that no one will risk it, yet.

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            • #7
              Originally posted by snoopy369


              I think that's called Civ : The Sims
              Ok, your imagination has shifted 180 degrees in the wrong direction.
              be free

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              • #8
                Originally posted by DrSpike
                I think MMOs are ripe for someone to be inventive and make the game that defines the next generation.
                What exactly would you like to see?
                I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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                • #9
                  I want Will Wright to make an unoffial sequel to Theme Hospital. By using the engine from The Sims 2, half the work is already done
                  This space is empty... or is it?

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                  • #10
                    Originally posted by Skanky Burns


                    What exactly would you like to see?
                    Within the mainsteam system I think that the hours needed to hit level caps is still too high, though this has fallen gradually over time already. The traditional thinking is that without a long grind to the highest level customers will be lost, but I'm not convinced of this.

                    I like playing as many classes as possible in RPGs, but there is no way I'll ever play more than 2, and maybe not even that, in a mainstream RPG. For me the 'grind' reduces the amount of time I'll play a game. Conspicuously I played GW (not a full MMO) for many more hours than any MMO I've played. I played all the classes, and several builds for each one because you could easily switch.

                    But I'm sure there are lots of directions the genre can go in aside from this point. GW has shown that innovation is possible, and gets rewarded.

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                    • #11
                      I have naughty daydreams of a game based on Joe Dever's Lone Wolf and Gray Star universe being made.

                      Won't happen but one can always dream.
                      Who is Barinthus?

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                      • #12
                        X com. Exactly the same gameplay as the original but with up to date graphics. okay I could stand a few tweaks to the combat model. But the overall concept must remain the same.

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                        • #13
                          I'll give a nod to X-com as well

                          Also i'd like Daggerfall2 - no it was not Morrowind, and isn't Oblivion either

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                          • #14
                            X-COM, but with the option of a FPS during a combat Maybe they can even throw in RTS for base building.
                            (\__/) 07/07/1937 - Never forget
                            (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                            (")_(") "Starting the fire from within."

                            Comment


                            • #15
                              My gaming senses tell me we haven't seen the last of the X-Com series.............

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