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Tom Clancy: Splinter Cell.
I've heard this game was really good and the reviews for it online were very positive. But I got the version for the Gamecube, and it sucked.
It sucked balls.
It sucked goats' balls.
It sucked royal goats' balls.
It sucked royal goats' balls through a straw.
Level design was linear, enemies were stupid, solutions to problems were single-minded and inflexible. Also, the stealth issue was a big problem - you could carry enemies and hide them in dark places but they'd still trigger alarms somehow.
Certain points in the game were scripted with no clue as to what to do and you'd fail the mission for doing what you thought was the correct thing.
Not only that, but the Gamecube version may have had some sucky porting work done on it. Quickloading a game was only possible if you died during a mission. The only manual load available was a lengthy "start way back at the level spawn" load. Thus, if you screwed up halfway through and wanted to quickload, your best bet was to jump off a cliff or throw a grenade at your feet instead of properly.
Finally, the game featured Chinese military personnel, which was pretty cool. Unfortunately they seemed to skimp on the voice acting, which was about as stereotypical chop-suey Chinese accents as you could imagine. Plus several names supposedly representing mainland personnel were spelled in ways that would be much more likely to be Taiwanese or possibly Cantonese.
I appreciated the effort to include Chinese ethnicity cultural references in the game, but they got a lot of the subtle points wrong. And given that fully half the sodding design team was based in Ubi Soft Shanghai office (and were ethnically Chinese) this is fricking unforgivable.
I have never played another Tom Clancy game after that.
Tom Clancy generally isn't in my good books either. I read parts of "Dragon and the Bear" and it was as anti-Chinese and borderline racist in its ethnic misrepresentations as I could have expected. Then again, Tom Clancy's hardly a diplomat or a cultural scholar. The man can barely write as it is."lol internet" ~ AAHZ
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I played it on the Xbox years ago. I agree with most of the things you say, but I loved it nonetheless. I definitively don't regret buying it. Don't forget its the first game in the series. So it was rough on the edges. The next games in the series got progressively better. But despite all that, it was better than Metal Gear Solid, IMO. BTW, the first game was developed by the Montreal Studio, IIRC. And I don't believe Tom Clancy had anything to do with the content of the game. It was all donne in-house by the Montreal Studio.Originally posted by Alinestra Covelia
Tom Clancy: Splinter Cell.
I've heard this game was really good and the reviews for it online were very positive. But I got the version for the Gamecube, and it sucked.
It sucked balls.
It sucked goats' balls.
It sucked royal goats' balls.
It sucked royal goats' balls through a straw.
Level design was linear, enemies were stupid, solutions to problems were single-minded and inflexible. Also, the stealth issue was a big problem - you could carry enemies and hide them in dark places but they'd still trigger alarms somehow.
Certain points in the game were scripted with no clue as to what to do and you'd fail the mission for doing what you thought was the correct thing.
Not only that, but the Gamecube version may have had some sucky porting work done on it. Quickloading a game was only possible if you died during a mission. The only manual load available was a lengthy "start way back at the level spawn" load. Thus, if you screwed up halfway through and wanted to quickload, your best bet was to jump off a cliff or throw a grenade at your feet instead of properly.
Finally, the game featured Chinese military personnel, which was pretty cool. Unfortunately they seemed to skimp on the voice acting, which was about as stereotypical chop-suey Chinese accents as you could imagine. Plus several names supposedly representing mainland personnel were spelled in ways that would be much more likely to be Taiwanese or possibly Cantonese.
I appreciated the effort to include Chinese ethnicity cultural references in the game, but they got a lot of the subtle points wrong. And given that fully half the sodding design team was based in Ubi Soft Shanghai office (and were ethnically Chinese) this is fricking unforgivable.
I have never played another Tom Clancy game after that.
Tom Clancy generally isn't in my good books either. I read parts of "Dragon and the Bear" and it was as anti-Chinese and borderline racist in its ethnic misrepresentations as I could have expected. Then again, Tom Clancy's hardly a diplomat or a cultural scholar. The man can barely write as it is.Let us be lazy in everything, except in loving and drinking, except in being lazy – Lessing
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Really? While it's hard to master, I agree on that, it's not that hard to learn enough to play it well in my experience·Originally posted by Andemagne
Europa Universalis. too hard to learn.Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
I praise you because I am fearfully and wonderfully made - Psalms 139.14a
Also active on WePlayCiv.
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Originally posted by Nikolai
Really? While it's hard to master, I agree on that, it's not that hard to learn enough to play it well in my experience·
I remember having some problems even with the tutorial. I could make the game do anything. everything just went, somehow, wrong.My Words Are Backed With Bad Attitude And VETERAN KNIGHTS!
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The learning curve is pretty steepOriginally posted by Nikolai
Really? While it's hard to master, I agree on that, it's not that hard to learn enough to play it well in my experience·Let us be lazy in everything, except in loving and drinking, except in being lazy – Lessing
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