I'd be pretty surprised if no one else has noticed the tendency of newer games to include large boobs in their games. At first, I thought this was a 'mainstream' thing limited to crappy Hollywood flicks and suchlike. But no--even computer games are getting into it. But I ask you--how many people bought NWN because Ms. Elven Paladin had a big chest? It certainly didn't motivate me to buy that game. Neither did her armor, which inexplicably included little rings for nipples. What the? Is NWN suddenly a tacky romance novel for boys who don't to look up porn?
NWN--the single player version--sucked, storyline wise. That's pretty obvious, and it was a mistake for me to buy it. But I trusted Black Isle to make a good game, like Baldur's Gate II/I. The 2nd, in particular, was one of the best games I've played thus far. You know what? It didn't have boobs. There were no D-cups to ogle. D-cups, in fact, would have made ridiculous (read: NWN).
Blizzard has also jumped in on the action. Starcraft--the single player version--was something I enjoyed playing. Its characters were plausible (to a point), and the story was interesting (to a point). But after Starcraft we head into Warcraft III, and things start to slide downhill. The Single Player version of that game was, to put it mildy, a joke. Its characters were badly made caricatures of caricatures. Putting up with the 'wizened' Tauren chieftain stating the obvious millions of times throughout the Orc Campaign only bored me to death. And, of course, there were boobs. Jaina, the 'heroine', wore what was practically a bikini top. Did it add anything to the game? No. Did Night elves wearing bikinis add anything? No. But Blizzard, like Black Isle, decided to go "mainstream" and attract fanboys with a liking for pixelated cleavage. And I hate that. It's condescending, pathetic, and irritatingly out of place.
And of course, now there's Starcraft: Ghost. It seems that every female character must be the reincarnation of Pamela Anderson in order to appear in a game nowadays.
NWN--the single player version--sucked, storyline wise. That's pretty obvious, and it was a mistake for me to buy it. But I trusted Black Isle to make a good game, like Baldur's Gate II/I. The 2nd, in particular, was one of the best games I've played thus far. You know what? It didn't have boobs. There were no D-cups to ogle. D-cups, in fact, would have made ridiculous (read: NWN).
Blizzard has also jumped in on the action. Starcraft--the single player version--was something I enjoyed playing. Its characters were plausible (to a point), and the story was interesting (to a point). But after Starcraft we head into Warcraft III, and things start to slide downhill. The Single Player version of that game was, to put it mildy, a joke. Its characters were badly made caricatures of caricatures. Putting up with the 'wizened' Tauren chieftain stating the obvious millions of times throughout the Orc Campaign only bored me to death. And, of course, there were boobs. Jaina, the 'heroine', wore what was practically a bikini top. Did it add anything to the game? No. Did Night elves wearing bikinis add anything? No. But Blizzard, like Black Isle, decided to go "mainstream" and attract fanboys with a liking for pixelated cleavage. And I hate that. It's condescending, pathetic, and irritatingly out of place.
And of course, now there's Starcraft: Ghost. It seems that every female character must be the reincarnation of Pamela Anderson in order to appear in a game nowadays.
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