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  • #31
    Originally posted by DrSpike
    Well until the Sims Nuclear War expansion that doesn't have proper war.
    The Sims of course does not have planetary civs. Even here in the States we dont expect a game about a household to feature proper war
    "A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

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    • #32
      And why is a planetary Civ sim style game necessarily going to have war?

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      • #33
        Originally posted by DrSpike

        And why is a planetary Civ sim style game necessarily going to have war?
        Well... If they plan to incorporate MP...

        Carolus

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        • #34
          Yes, but read what they said about the game. Sims has no combative MP, and I don't see why this game would necessarily have it, even if MP were a key part of the game.

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          • #35
            Originally posted by Urban Ranger
            Yes. There was one thread about it some time ago.
            Yeah, that was a good thread. You should definitely look it up as it has a lot of info. on the game.
            “As a lifelong member of the Columbia Business School community, I adhere to the principles of truth, integrity, and respect. I will not lie, cheat, steal, or tolerate those who do.”
            "Capitalism ho!"

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            • #36
              Ok, I'll take a look!

              Carolus

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              • #37
                There's lots of info there indeed. But the screens are old of course.
                Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
                I praise you because I am fearfully and wonderfully made - Psalms 139.14a
                Also active on WePlayCiv.

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                • #38
                  Originally posted by DrSpike
                  And why is a planetary Civ sim style game necessarily going to have war?
                  Cause there are, IIUC, multiple planets, which I assume are in touch with each other. which means some will be stonger and some will be weaker. and some will be growing in power and some declining. And there will be no power above them to keep them in line - they will be sovereigns, in a "state of nature". Ergo they will fear each other. Ergo some power, expecting war, will decide to strike before it declines.

                  I suppose over in euroland youve got a different view about the inevitability of war. I suggest reading Waltz's "Man, the State, and War".

                  You could have a grand galactic federation I suppose, that eliminates war. Though i suspect youd have wars on the way to that.

                  Or I suppose Wright could make a game based on the assumption that everyone at this level of development sees the "futility" of war, and everyone always plays non-violently. I dont see that though. Remember Simcity? It had military bases you could build when your city got a certain size. Of course you couldnt use said bases to attack another city - you were part of the same Simnation, after all. But it was taken for granted that the Simnation you were part of had a substantial military, and a need for military bases of different types.

                  The Sims, IIUC, all live in the same country, the same city as a matter of fact. Order is maintained by the police - they do NOT live in a state of nature, as sovereigns do.
                  "A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

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                  • #39
                    I think you are overcomplicating. There is no reason to expect at this stage (that I can see) for expecting a large war element.

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                    • #40
                      Originally posted by DrSpike
                      I think you are overcomplicating. There is no reason to expect at this stage (that I can see) for expecting a large war element.
                      Not large. Small, and highly abstract, Id guess. But not absent either.


                      I assume you are familiar with a game called "Simearth"?
                      "A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

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                      • #41
                        Originally posted by lord of the mark
                        I assume you are familiar with a game called "Simearth"?
                        Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
                        I praise you because I am fearfully and wonderfully made - Psalms 139.14a
                        Also active on WePlayCiv.

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                        • #42
                          SimEarth+SimLife+The Sims+Alpha Centauri= Spore...

                          hmm... perhaps... perhaps...
                          -->Visit CGN!
                          -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

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                          • #43
                            what i had in mind was war in simearth.

                            IIRC, when the planets civilization (of whatever species) reaches a certain level of development, theres a chance of nuclear war. Which has both bad effects (lots of fallout and destruction) and "good" effects (lowers human population and thus pollution)

                            This is of course NOT what Spikey meant by war - he said conquering the universe - but it DOES show that Wright is not averse to portraying war, and understands its part of the history of civilization. Pace the absence of war in "The Sims"
                            "A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

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                            • #44
                              Originally posted by DrSpike
                              I think you are overcomplicating. There is no reason to expect at this stage (that I can see) for expecting a large war element.
                              Hm, SimTanks.
                              (\__/) 07/07/1937 - Never forget
                              (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                              (")_(") "Starting the fire from within."

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                              • #45
                                Hmm... well, you do basically create an ecosystem- so that's a lot like simlife- but sim earth sort of did the same thing on a much larger scale, so I guess I sort of have to admit defeat there, lord of the mark- it'll probably be more Sim Earth than Sim Life EXCEPT for the crafting of the life- that seems as though it will be done in a more Sim Life sort of way.

                                In Sim Earth the lifeforms were set- in Sim Life, they were designed.
                                -->Visit CGN!
                                -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

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