Yeah Colonisation 2 would rule, even if it isn't original.
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Originally posted by child of Thor
take the first word of each sentence quite a good poem all said and done.
@CapTVK, i hear what your saying, and from that viewpoint i would agree.
The other viewpoint is that there are plenty of companies out there making new types of games, or just rehashing the same themes as is most often the case.
I read a few threads in various places that were discussing lack of innovation etc, and i'm sort of the opinion that it is much harder to come up with completely new and origonal idea's that work well and are succesfull these days.
Partly because i suppose, in a fundemental way, you can only interact with a graphic+sound effect(+now rumble pack) in so many ways.
Think of all the different types of games you've played over the years, and think of the ones that really stick out in your mind as being the cream of the crop.
Civ is definately in that list. And i guess for many of us games like Pirates!,F15(although i preferd Solo Flight),Silent Hunter,Xcom etc are probably in that list also. They just happen to be under the Microprose label.
I think i can live with seeing remakes of the great classic games of compting.
What distresses me more in seeing a whole raft of FPS military clones that get spewn out in a seemingly ever increasing rate. Does each new one add anything really great to the genre? Why are the games companies so obsessed with all this war stuff other than they are forced to produce whatever sells best, to recoup the millions each one costs to make. Why are we gamers seemingly happy to lap them up? I dont know.
Imho I could live with a Colonisation2(or even 3 maybe), or Civ4 etc in our particular games market as it currently stands. Just no more war based FPS please
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Originally posted by child of Thor
take the first word of each sentence quite a good poem all said and done.
@CapTVK, i hear what your saying, and from that viewpoint i would agree.
The other viewpoint is that there are plenty of companies out there making new types of games, or just rehashing the same themes as is most often the case.
I read a few threads in various places that were discussing lack of innovation etc, and i'm sort of the opinion that it is much harder to come up with completely new and original idea's that work well and are succesfull these days.
Partly because i suppose, in a fundemental way, you can only interact with a graphic+sound effect(+now rumble pack) in so many ways.
The discussion about what is original and what's not isn't new. You saw it the 8-bit days, the 16-bit days right up to now and beyond. I've thought about it as well and I still think you can come up with something that is good and "original" (this can also mean original in the sense of presentation and implementation of a familiar/old concept). While most games are clones. There also have been plenty of surprises throughout the years.
Because if it isn't it would mean that we've entered an era where Every song has been sung, every great novel has been written, every great painting has been painted, every great game has been coded .... In such an era there would still be plenty of games and other forms of art but it would be a creatively bankrupt society. Concentrating on controlling and recycling as much IP as it got its hands on.Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.
Elie A. Shneour Skeptical Inquirer
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frighteningly, that last part of the paragraph, about the IP thing made me think of the power publishers and how they use+abuse developers IPs.
Maybe we are at that point right now? Or maybe we have always been?
Lots of creative stuff has been done with games, and continues thankfully(i quite like what the guys get upto at those indie development jams - i think one of the last ones i read was about seeing how many games the programmers could get out in x hrs that used only minimal ram(olden days ammounts like 48K), and featured as many sprites in the gameplay as possible etc.
still i just felt you came over a little strong in the no for Colonisation2(and other 'clasics') thing. If done well they shouldn't spoil the memmories of the origonals, and i was just hopeing to provide the perspective that comparitively to much of the new releases we get today, a re-visit to the oldies might feel like a breath of fresh air?
well i still give the april fool Colonisation2 a
I'd buy it if i could(and hope i could take the native americans side)'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you.info here. prove me wrong.
Bush's Republican=Neo-con for all intent and purpose. be afraid.
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Originally posted by DrSpike
Unzip them?
edit: now I need to learn how to play, I have no idea what I'm doing.Last edited by Dis; April 2, 2005, 20:14.
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Actually, I did acquire SimGolf as part of a package of four games just to get SimCity3000, but so far haven't tried SimGolf.
Maybe Sid could come up with his own idea to do something that goes along with Colo and Civ, but not really a sequel to either? I guess just any other sort of TBS. Just not Dinosaurs. A Sim City TBS, a TBS exclusively for the ancient world, an exclusively Biblical TBS...
Personally I'd like to see a Jumpman 2, with basically the same level of graphics as the original, with an editor. Maybe Sid's next big thing should be a Pong clone... A Super Breakout game with an editor would be cool too... Pacman... a new In Search of the Most Amazing Thing... Tetris but with fivesquare blocks...
Leave original new games to original new designers.
Maybe Sid should work with LucasArts, or someone who does Trek, LotR, or Dune games. Electronic LotR Risk would be nice... MesoAmerican Risk...
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I would like to see Firaxis try their hand at an intergalatic civilisation TBS game. Goodness knows MoOIII didn't improve the genre, and Galactic Civ is boring.Voluntary Human Extinction Movement http://www.vhemt.org/
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Originally posted by Bkeela
I would like to see Firaxis try their hand at an intergalatic civilisation TBS game. Goodness knows MoOIII didn't improve the genre, and Galactic Civ is boring.<Reverend> IRC is just multiplayer notepad.
I like your SNOOPY POSTER! - While you Wait quote.
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Yeah, SimGolf was interesting for some time, but quickly got boring... have they released a patch so you can play tournament against other human players? If they have, then I might want to try to install the game againThis space is empty... or is it?
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I'm trying to play colonization, but it's difficult with no manual. And I admit, the graphics look a little bit too dated . I don't want to be one of these graphics prudes. It's just hard to make out the terrain. Perhaps I need to change my screen resolution. I get these popups that tell me that this isn't a good place to settle, but all the terrain looks the same to me.
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